Character Creation Cast

Series 37.2 - You Are The Dungeon with Tracy Barnett [Designer] (Creation Continued)

Episode Summary

Welcome to the second episode for series 37! We welcome back Tracy Barnett and finish creating characters for their new game, You Are The Dungeon, a solo journaling game about creating a dungeon and dealing with the adventurers that wander into your walls. In this episode we actually play a full round of this game and figure out what horrors exist within our walls!

Episode Notes

Welcome to the second episode for series 37! We welcome back Tracy Barnett and finish creating characters for their new game, You Are The Dungeon, a solo journaling game about creating a dungeon and dealing with the adventurers that wander into your walls. In this episode we actually play a full round of this game and figure out what horrors exist within our walls!


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You Are The Dungeon by Tracy Barnett




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Episode Transcription

Transcripts Automatically Generated - Not 100% Accurate

Ryan Boelter  0:00  

Welcome to the second episode of series 37. Everyone. This episode we are welcoming back Tracy Barnett to finish creating our characters. Oh, well actually our place. It's an interesting series and we go into some really fun places with it. So absolutely check this game out afterwards. But before we get to the episode, let's go ahead and get to our announcements. First up, if you haven't been checking out the the horror Borealis podcast feed to check out the losers are low story mini series. Absolutely check that out. It's some of my best work in sound design yet. And it is well worth the listen if you're up for listening to a queer retelling of Stephen King's it. With a lot of the bad stuff removed, it does get a bit heavy at times. So listen with care if you do check it out. Next up, have you checked out the one shot network Patreon lately, it has some really great content on there for shows like campaign right now. But we are working our way to getting some more bonus content in there for ourselves as well. Once we figure out a proper cadence, we should be able to have something new for the Patreon every month at least. So I am very excited to get to that point. giving to the Patreon helps pay for the hosting of this show. And all the other shows on the network helps keep the network synergy going strong replaces components like microphones they happen to break and it helps James and Mel survive, which is honestly the best thing about it. It's a very worthy cause of you asked me. So if you are able to assist and would like to head on over to slash one shot podcast. And check out the fun stuff that we have to offer. Finally, we are still in need of more reviews to read once Amelia and I can record these together. We have links in the show notes to our apple podcasts, pod chaser and Stitcher pages, all which are great places to leave us her review. doing this for us gives us a lot more visibility to folks looking for great RPG podcasts to listen to. And it really lifts up our spirits as well. So head on over there after the show and let us know what you think. And give us five stars if you think we've earned it. That's all we have for today's announcements. For now. Let's get on with the show. Enjoy.


Ryan Boelter  3:22  

On the last episode of Character Creation Cast, Tracy, Amelia and myself were all creating the dungeon and decided unmaking a weird underwater ancient coral reef that was created by one of the Americans in this world. This episode we're picking up right where we left off. Enjoy.


Tracy Barnett  3:49  

So question three. What evil took root in your heart? capitalism.


Amelia Antrim  3:59  

I mean, I want it to be


Unknown Speaker  4:02  

a capitalism horrible


Amelia Antrim  4:02  

cabal of mermaids.


Ryan Boelter  4:05  

Marine cabal,


Amelia Antrim  4:06  

a mermaid cabal. Please let me have this.


Ryan Boelter  4:12  

Yeah, I like a mermaid cabal.


Tracy Barnett  4:15  

Fantastic. And what found being first heeded the call of your curse, implying that this is outside of the mermaid cabal. Right that there's something some other thing that lives within the dungeon. So


Amelia Antrim  4:31  

like, maybe the mermaid cabal summon something.


Ryan Boelter  4:35  

Mm hmm.


Amelia Antrim  4:37  

What would a mermaid cabal summon? That's not a cracking because the cracking cracking made us.


Tracy Barnett  4:43  

Oh, how about the ever flame? It's a water that it's a fire that burns underwater.


Ryan Boelter  4:49  



Amelia Antrim  4:51  



Ryan Boelter  4:51  

I like that.


Amelia Antrim  4:53  

Absolutely. Okay,


Tracy Barnett  4:55  

great. So that's the beginning.


Amelia Antrim  4:58  



Tracy Barnett  5:02  

That's, that's the thing. So now we use the grid on the game. It's just below the questions. But it's a side too for us. So we just get to draw some things that represent this to us. So in the interest of shared agency, I suggest we each draw sort of one thing, assuming that the entire grid we see in front of us is the desiccated coral reef. Okay, right, because we don't, we don't necessarily have have like, buildings to define and things of that nature. Okay. And I'm going to pick this space, this shape right here, and I'm going to draw it over this way. And I'm simply going to label it the Temple of the ever flame. Whoo, I like that. There we go. That's my contribution. All right.


Ryan Boelter  6:00  

Logo shapes. Hmm.


Tracy Barnett  6:02  

Yeah, they're the This is why I like using Google Slides for this kind of thing, as opposed to other more tabletop focused platforms because ease of use and accessible slide function f shape functions.


Ryan Boelter  6:20  

It was this one looks like whoa, that's that's trippy. I don't like that.


Tracy Barnett  6:28  

Oh, hell, yes.


Ryan Boelter  6:29  

Can I rotate it? Oh, yeah.


Tracy Barnett  6:32  

What's a little loose? Yep. To the point at the top. Yeah, just just grab that. And you can spend it however you want to. Oh, cool. Cool. Cool. Cool. Ooh, I


Ryan Boelter  6:41  

can even do that.


Tracy Barnett  6:44  

Yep. And to add textures double click on it.


Ryan Boelter  6:47  

Oh, hey, that's fun.


Tracy Barnett  6:49  

Yeah, it'll be a little bit Whopper drag because of your rotation.


Ryan Boelter  6:53  



Tracy Barnett  6:55  

Who says that mermaids read maps in one point? I


Ryan Boelter  6:59  

know it's true. This will be goodness. What is this? This is this is like a chasm of sorts. The chasm movie a turtle. The bottomless chasm of perpetual late. Oh,


Unknown Speaker  7:18  



Ryan Boelter  7:21  

There we go. Great.


Tracy Barnett  7:23  

I'm I am so here for the bottomless chasm of perpetual light.


Amelia Antrim  7:28  

Oh man now I feel like I have a lot to live up to here. Says


Tracy Barnett  7:32  

I know you're a hoarder. The task I


Amelia Antrim  7:37  

created by a krakken


Tracy Barnett  7:39  

and mermaids, desiccated coral, desiccated


Amelia Antrim  7:43  

coral. All right.


Ryan Boelter  7:45  

I want the lightning bolt that loop sent to the back. Bam. Underneath the temple.


Unknown Speaker  7:54  

Oh, nice.


Ryan Boelter  7:57  

You know why? All the way underneath the temple?


Tracy Barnett  8:00  

Yeah, this shows great. I don't know what I'm doing with it yet. And I'm going to take a little a little creative Liberty here with your shape Ryan, and I'm going to light it Oh, yeah. There we go.


Ryan Boelter  8:12  

So for the listeners that are going to be checking this out later. The Temple of the ever flame is a almost a force for walled room but with the each of the corners are kind of quarter circled out. scallop scout Yes. And then I created a giant lightning bolt that went underneath the Temple of the ever flame that is labeled the bottomless chasm of perpetual light.


Tracy Barnett  8:42  

And when we're done with this recording, I can change the link permissions on this so it's view only and you can put a link to this slideshow in the shownotes awesome.


Amelia Antrim  8:55  

What's the plural of cracking and such as krakens?


Tracy Barnett  8:59  

Yeah, actually, no, it's just crap. There's no s cracking


Ryan Boelter  9:03  

Yeah, there's a there's a herd of cracking.


Amelia Antrim  9:05  



Tracy Barnett  9:05  

I've heard of cracking


Ryan Boelter  9:06  

I've heard of cracking sweets cacophony of cracking


Amelia Antrim  9:10  

there and I have created the dark chamber if the crackin


Tracy Barnett  9:13  

like that. I'm taking I'm taking further liberties and Vega


Ryan Boelter  9:20  

light and darkness motif going on here?


Unknown Speaker  9:23  

Yeah, yeah,


Ryan Boelter  9:24  

it's interesting. Cool.


Tracy Barnett  9:26  

So that's that's the beginning. We have now created the the basic shape of the dungeon. And so we move on to our first foray. adventurers have heard of us, and they are about to begin exploring. So for a whispers of your existence, the treasures you hold the foul corruption at your core. They have incensed the local population. Those motivated by all manner of desires, faith, greed, bravery, daring valor. Last treachery to name a few. They have gathered together and see to discover the blasphemous secrets at your heart. First, roll your die and add three. So, I have my D 10. Here, I rolled a four plus three is seven. So on our adventuring sheet here, I'm just gonna shrink this down a little bit, and add a new text box, and just say the number of adventures is seven. And then I'll delete all those other rows, because we only need seven. All right. Then, next, draw a number of tarot cards from a shuffled deck equal to the number in the group, refer to the adventurer sheet on page six for descriptions, the dispositions and occupations of those force enough to delve into your invested self. Then give each person a name to go with their disposition and occupation. Note them down in the space indicated on the sheet. So that we'll do first okay. So there's a there's a worksheet for this in the actual game. And Ryan, if you would not mind scribing this information down I have I wrote, dispositions and, and so forth for every single card in a tarot deck. So, seven people first of all, we have the ace of cups, which is the pride for vintner, baseball vintner, vi n, tr, like it sounds. There you go. All right. Next, we have the two of cups, which is a stalwart wanderer. Number three is the moon. The moon is despised practitioner. There we go. Next is the Empress a hottie ruler. There you go. Next is the 10 of pentacles. The 10 of pentacles is impoverished guide. Next is the world The world is a contemplative Paladin. And last is the four of cups. The four of cups is an apathetic shepherd. Okay, so now we need to name these people. All right. And once they are named, we will then figure out what actually happens to them in our unhallowed halls. So any names that y'all want to toss in for any of these folks? What


Ryan Boelter  13:08  

is a vintner?


Tracy Barnett  13:09  

a winemaker. Okay.


Ryan Boelter  13:10  

That's what I thought. Well, that's why although we're vintage comes from


Tracy Barnett  13:15  

Mm hmm. And where the word vine comes from? Oh, and also vinland. Hey, thanks. lanyard. And wine? Yes. Oh,


Ryan Boelter  13:29  

wow. Ah,


Tracy Barnett  13:30  

this has been your pseudo fantasy linguistics lesson for the day. My name is Tracy. Thank you for listening.


Ryan Boelter  13:38  

So we got the prideful vintner. vinter,


Amelia Antrim  13:42  

but also like underwater, you know,


Ryan Boelter  13:45  

yeah. underwater.


Amelia Antrim  13:48  

But maybe these these aren't like, maybe these are scuba divers. You don't know. That's true.


Tracy Barnett  13:53  

Or they are they have magics that allow them to, to breathe underwater. This is the thing. This is the that that sort of joyous world boating portion of this, we just get to. And actually we don't need to worry about that until the until the events start happening. Right, because that will provide the context for how they're venturing through this space. So it just in the meantime, I think that our hottie ruler, is going to be called


Tracy Barnett  14:33  

Layard Marcellus Kindle. Fourth lamp Ray. The fifth. Ask pardon me, Marcellus is not a lawyer.


Ryan Boelter  14:55  



Tracy Barnett  14:56  

Ted is so small. You can barely read it. That's amazing.


Ryan Boelter  15:00  

so tiny.


Tracy Barnett  15:03  

Good thing there's a zoom function.


Ryan Boelter  15:04  

I mean, we could technically go to another line. We've got the space.


Amelia Antrim  15:08  

No, that messes up the formatting. That's that's worse.


Tracy Barnett  15:12  

I I am 100% with you, Amelia. That is why I'm


Amelia Antrim  15:18  

seeing as my name books are out in the living room that was a poor poor design decor.


Tracy Barnett  15:27  

I should have warned you ahead of time.


Amelia Antrim  15:29  

This is gonna be easy for


Ryan Boelter  15:33  

me at least. At least you weren't on the last series where we had to create 22 people


Amelia Antrim  15:38  

yeah, that's Yeah,


Tracy Barnett  15:41  

well the the highest number of venture of ventures that can be going into the dungeon is 13. Okay, simply just by design. Yeah, so


Amelia Antrim  15:50  

let's see here,


Ryan Boelter  15:51  

but you add more every every cycle right?


Tracy Barnett  15:55  

Technically, yeah. So we're only gonna do one psycho today but yeah, you you don't necessarily have to add more because the language specifically says use a shuffled deck, implying that you shuffle the Tarot deck in between each cycle, which means that you could end up with the same dispositions, right? So you if your contemplative power then shows up again, depending on what the event was in the previous foray, you have to decide if that power then survived if it's their ghost if it's if you have you get to make decisions simply brought up by the presence of the same disposition that you saw before I can go with Frederick dimple Shanks for the contemplate of Paladin wonderful. I'm going to call our despised practitioner. Motrin. Motrin, languid. Nice.


Ryan Boelter  17:04  

Um, is there any ones that you want to name specifically, Amelia? Ah, no.


Tracy Barnett  17:15  

That's okay. In the interest of making this easy on you, if you don't want to name any of them. You don't have to. This is a consent based.


Amelia Antrim  17:25  

I didn't know I did just open my I had to go yell at a dog. And so I grabbed my book while I was okay. And I have to say theopolis is a great name for you


Tracy Barnett  17:36  

awful. That sounds like a pretty prideful vignesh kind of name. Ah,


Amelia Antrim  17:42  

how about theopolis quintus.


Ryan Boelter  17:49  

Wonderful, and I named our stalwart wander Fiona Lexington.


Unknown Speaker  17:54  

All right, great.


Amelia Antrim  17:57  

I think our impoverished guy just has like a first name.


Tracy Barnett  18:01  

I almost just didn't empower a first name for the apathetic shepherd. So yeah. Can we just call the impoverished guide Benji?


Amelia Antrim  18:08  

Yeah, that makes perfect sense. hypothetical.


Tracy Barnett  18:13  

Now we have an apathetic shepherd.


Amelia Antrim  18:15  

I think his name is Johan something. I don't know what the something else


Ryan Boelter  18:23  

but Johann Sebastian flock.


Unknown Speaker  18:26  

Yes, please.


Tracy Barnett  18:29  

I'm typing it right now. How you expect me to know exactly. I didn't even bother calling that shot. Like he didn't Babe Ruth points centerfield.


Amelia Antrim  18:42  

Like it was the most normal thing.


Tracy Barnett  18:44  

It was just not exactly fantastic. This is this is beautiful. This is perfect. I


Amelia Antrim  18:53  

am playing this game now. Because


Tracy Barnett  18:56  

that's it. No, no, please, everyone do not stop playing this game, go buy a copy of this


Amelia Antrim  19:01  

and make your own Johann Sebastian flock


Tracy Barnett  19:04  

makes makes these Johann Sebastian of the flock that you want to be. So moving back to the foray, we have given everyone names. Now discover the fate of these pitiful souls, choosing adventure, roll your die and consult the events beginning on page six. This result is the category of the event that occurred, then roll a second time for the specific event. Next to the entry of the adventurer. Note the event and detail it it is at your discretion to provide as much or as little detail as you like, repeat this process for each adventure. So anyone who's played fiasco is going to recognize the table setup, right? It's a top level category with a detailed role and then every category has 10 different events. So okay, cool. So I've got the D 10. Here,


Amelia Antrim  19:59  

I have That book open so I can


Tracy Barnett  20:02  

scroll through. And if anyone else has, I don't want to monopolize the choosing of this. So if anyone has a D 10 handy, you're welcome obviously to give some roles and


Ryan Boelter  20:13  

all right, I've got my D 10. Ready, Ryan hit it. Seven, seven, that's


Tracy Barnett  20:21  

category is diminishing returns, go ahead and roll it again. Nine, nine, the repeating chorus of a never ending song. So this is where the real juice is right because the awfulest quintas are prideful. Ventnor is in this dungeon somewhere. And everything that is implied by all the text prior is that nothing good comes out of being on this dock. So with that being the context, here's the never ending chorus of a repeating song. What is it that happens to theopolis? Ventus? quintus?


Ryan Boelter  20:59  

Um, I think this vinter gets a song stuck in their head perpetually for the rest of their life. The same song and it never ends.


Amelia Antrim  21:12  

Is it the song number six?


Ryan Boelter  21:14  

I don't want to do that to him.


Amelia Antrim  21:18  

That is too dark even.


Ryan Boelter  21:22  

I want to say it's like some, some like, I don't know winemaking song that that they learned as a child from their parents who did a folk song while you're stumping? Yes, yeah. To keep the beat. Yeah, but like, so the next time that they hear that song, it becomes stuck in their head forever.


Amelia Antrim  21:47  

And he's just like driven mad by it. Yeah, maybe I can't sleep if I have a song stuck in my head.


Tracy Barnett  21:56  

So then under the section we write some distillation of all of that, right? If you're if you're writing this on your own, you can put as much or as little detail as you want, you can get extra paper, you can write out the saga of what happened to theopolis quintus. For our purposes, I think that forever plagued by the wine making song


Ryan Boelter  22:25  

Yeah, yeah,


Tracy Barnett  22:26  

I like it. Right because at its most basic, these are like writing aspects. Yeah. Right.


Amelia Antrim  22:33  

Which we already know you're very good at. That is as you said last time your superpower. So you


Tracy Barnett  22:39  

Yes, I said you are honoring my statement now. I appreciate Amelia, do you happen to have a D 10. Ready to go raw? Okay,


Amelia Antrim  22:51  

look, I can look at the documents though.


Tracy Barnett  22:54  

Yep, please do so tell me what we're going to do. With a for for Fiona Lexington rates. baleful curses. Fantastic and a one.


Amelia Antrim  23:08  

A flute that never stops playing. Hmm. Does it like constantly play? I mean, like it says never stopped playing but I imagined it like only while you're trying to do something like, like, if there's like a flute that only plays while you're trying to call your mom on the phone or something. Like it's just it's like this inane of noxious thing but like eventually we just like make you not like, like a train being right next to your window when you're trying to sleep. Ryan knows all about this because Appleton has nothing but trains.


Ryan Boelter  23:46  

It's just


Tracy Barnett  23:49  

I was just gonna say the idea of a flute that only starts firing up when you're trying to go to sleep. Yeah, it sounds pretty bad. Yes. Oh,


Amelia Antrim  23:59  

I'm not like a Piccolo.


Unknown Speaker  24:02  

Oh, no.


Amelia Antrim  24:04  

That's a really annoying flute.


Ryan Boelter  24:06  

But why? It's got to be good. Otherwise, right? Otherwise, why would you Why would you hold on to that?


Tracy Barnett  24:12  

I guess in possession of a Piccolo that only plays when they're trying to sleep. Nice. Haha. Alright, Ryan, detained for Motrin language area despised practitioner


Ryan Boelter  24:25  

is a to


Tracy Barnett  24:27  

two flights from the ruins.


Ryan Boelter  24:31  

Eight, a cooling


Tracy Barnett  24:33  

draft of water. That says to me that the Temple of the ever flame is dry and parched. But there's like one magical fountain in there. And Motrin is like trying to crawl through this just desiccating heat of the ever flame to get to the closest draft or cool water which is this fountain and not like leaving the temple like you would want to do


Amelia Antrim  25:03  

huh? Yeah it's like that desert mirage of like I don't care if it's the wrong direction I have to go this way


Ryan Boelter  25:11  

was it's an interesting thing though. This is all underwater right? So it wouldn't mean like the ever flame is heating the water around it except for this ever cool


Tracy Barnett  25:24  

huh? Which is why I think it's horrific like I think Amelia is right i think it's a mirage like Motrin is is probably just climb crawling closer to the ever flame itself. Oh,


Ryan Boelter  25:36  

oh no. Are my train.


Tracy Barnett  25:38  

Hey, no one gonna get out of this happy


Ryan Boelter  25:41  

well you know what they're despised so they can boil I guess


Amelia Antrim  25:47  

you've come so far since that headspace episode where senda kept telling you know, Ryan, you did something bad and you said but like, not that bad. And she said no, Ryan, the whole point is really bad.


Ryan Boelter  26:01  

I've learned to embrace it a bit.


Amelia Antrim  26:04  

I'm proud of you. That's growth.


Tracy Barnett  26:08  

Wonderful. Alright, Amelia. I'm gonna roll for Laird Marcel is kindo fourth lamprey the right be hottie ruler. Oh. Two also delights from the room. Number two, sharing a feast with your fellows. In the context of this dungeon,


Amelia Antrim  26:30  

I think that's like something in the dark chamber of the crackin. Right. Like, I think that there is like, I don't know the sound of like joy and a feast and all of that kind of stuff that like calls you to enter. And then you go, you go in and doors closed behind you. And no one knows because it's dark.


Tracy Barnett  26:55  

So trapped in the dark chamber of the crowd.


Ryan Boelter  26:57  

Oh, boy.


Tracy Barnett  26:58  

Fantastic. I like it.


Ryan Boelter  27:01  

Here I was gonna be a little bit nice to them. But that sounds fine. There hottie there. Right. So yeah,


Amelia Antrim  27:10  

we don't want any of that. That are sent in here.


Tracy Barnett  27:18  

All right, Ben. Hit. Yeah, have a roll for Benji there.


Ryan Boelter  27:22  

All right, we're gonna go with five.


Tracy Barnett  27:25  

Five whispers from the shadows, huh? Nine, the distant baying of a pack of wolves.


Amelia Antrim  27:34  

Ah, man, huh.


Ryan Boelter  27:37  



Amelia Antrim  27:38  

Um, are they also spirits called forth by the mermaid cabal.


Ryan Boelter  27:43  

Alright, that's it. Water wolves. Underwater wolves would could easily be the mermaid cabal itself. Or it could be like, the equivalent of guard dogs. Oh, four dungeon. It's like our version


Amelia Antrim  28:03  

of a service. It's like


Ryan Boelter  28:07  

an underwater service.


Amelia Antrim  28:08  

Yeah, but so it's like a shark with several stages.


Ryan Boelter  28:11  

Is it a multi multi headed shark? Yeah. Like a like a? Oh, gosh. I call it like a Hydra. Yeah, like


Amelia Antrim  28:22  

a water.


Ryan Boelter  28:25  

Shark. Yeah. And it's, it's not multiple wolves. It's each head? Is what you're hearing. Okay. Sounds like


Amelia Antrim  28:35  

Medusa has like the snakes for hair. But like, what is an octopus version of that? So then it's like, has like, children, I'm


Ryan Boelter  28:44  

saying it has oktai for hair. So not just so so what are we going with this?


Tracy Barnett  28:52  

How about a large, a large sort of pulsating center mass that has stocks coming out from it at the end of each stock? It looks like an octopus. So if you just catch a glimpse of the end of one stock, it just looks like an octopus. Oh, yeah. But if you look closely, the octopus at the end of each of its tentacles, there's a mouth. And those mouths are actually what is doing the calling. So if there are technically eight heads, there are 64 mouths. Yeah,


Unknown Speaker  29:27  



Unknown Speaker  29:28  

Yeah, let's do that.


Tracy Barnett  29:29  

Yeah. Okay. So the call of the octo Hydra.


Ryan Boelter  29:34  

I like the octo Hydra.


Amelia Antrim  29:37  

Yeah, it's better than Hydra. Plus,


Ryan Boelter  29:40  

if you sever one of the heads, then a mortal kombat.


Unknown Speaker  29:46  

Yeah. Yeah.


Tracy Barnett  29:49  

Yeah. I don't know enough about math. But I think that's a lot of love and a lot of love. Yes, that's what the word I'm trying to I'm very Be proud of myself that I did not swear on this family friendly podcast. The logarithmic expansion rather than just exponential rates. Someone who does math can check my work but great, the call of the octo Hydra Emilia fredericton bullshitting over six from the Ricoh demo,


Amelia Antrim  30:23  

or friend. Let's see here. I don't have a detent. So Oh,


Tracy Barnett  30:28  

right here. I'm rolling and your return is the thing. That's right. I have to remember how I've set my own procedure. Seven diminishing returns. I, wow, I just literally jumped the shark there. You were supposed to say okay,


Amelia Antrim  30:43  

I'm at seven now. So I could say the next part.


Tracy Barnett  30:47  

It's one we've had already. Okay. So we have to decide. Are we going to run with the repeating chorus of a never ending song again? Or are we going to reroll? Oh, let's reroll Yeah,


Amelia Antrim  30:57  

I want to show off all the options here.


Tracy Barnett  31:00  

Wonderful. Number two, spending hours opening a locked door to an empty room. What is


Amelia Antrim  31:09  

also the dark chamber of the cart like what is the dark chamber of the crackin is like not naming book, The Room of Requirement.


Tracy Barnett  31:24  

So it's it's what it's what you need


Amelia Antrim  31:27  

or what you don't need.


Tracy Barnett  31:29  

The twisted version of what the mermaids decide


Amelia Antrim  31:33  

you right? Right. What will what will call to you. Okay, like the thing that will get you there most and so maybe for this contemplative Paladin, it is an empty quiet place in this horror.


Tracy Barnett  31:50  

I like it. I also like just saying trapped in the dark chamber of the crack and again, yeah.


Unknown Speaker  31:58  



Unknown Speaker  31:59  



Amelia Antrim  32:01  

We kind of do something with this bottomless chasm, though.


Ryan Boelter  32:04  

We do.


Tracy Barnett  32:05  

Well, let's see what happens with Johann Sebastian.


Tracy Barnett  32:15  

torrents of sorrow


Ryan Boelter  32:19  



Tracy Barnett  32:20  

leaping into a pit full of spike.


Ryan Boelter  32:25  

Sounds like that sounds like a chasm to me.


Tracy Barnett  32:27  

It does. It sounds like a chasm full of spikes all the way down. Yeah.


Ryan Boelter  32:32  

I want to say so. Yeah. Like, yeah, like the pit is luminous. And it kind of kind of lures you in. Kind of like an angler fish. The pitous is actually sentient. And this is how it feeds. Oh, it's


Tracy Barnett  32:53  

like the sarlacc


Ryan Boelter  32:54  

like it's like a giant sarlacc Yeah.


Amelia Antrim  32:57  

Oh, it's an angler fish. sarlacc pit?


Ryan Boelter  32:59  

Yep. That sounds


Tracy Barnett  33:03  

fantastic. I mean, who hasn't seen an angle? So Lord into Yeah. The bottomless chasm of perpetual is wonderful. So this is what has happened to the people who dared venture into the the coral, the desiccated coral reef,


Ryan Boelter  33:34  

this place has gotten easier.


Unknown Speaker  33:36  

Yeah, I think I know,


Tracy Barnett  33:38  

right? Yeah. So following that, we've determined all of their fates. Now Ryan, I'm gonna give you the honor of this. Last, roll your die of final time. Three, place this digit in the 10s place and put a zero in the ones place 30 This is the percentage of the original party that survived their excursion to your doomed quarters. Decide as you will who lives and who dies. If there are any fractions that person lived, but is less some of their original limbs. So


Ryan Boelter  34:23  

point one


Tracy Barnett  34:24  

2.2 point one. Okay, fantastic. point one people, people and point one two. Yeah, to two people do not make it out. No,


Ryan Boelter  34:33  

this is two people do make it alright. Oh, wait,


Tracy Barnett  34:36  

did I read that backwards? Oh, right. Yeah.


Ryan Boelter  34:40  

So so a lower percentage means more people are gonna survive. Yes. So it's very interesting because it can never it can never be 0% are all gone. Somebody has to at least be partially returned.


Tracy Barnett  34:58  

Yes, because otherwise, how does You're a legend grow.


Ryan Boelter  35:00  

Oh, I love that. That's smart.


Amelia Antrim  35:03  

So like, I think the first two on our list are the ones that seem like they make it out because they get these songs stuck in their head and this instrument


Ryan Boelter  35:11  

right yeah, that that would make the most sense that those two make it out. Gosh, that that Mirage is gonna boil that that person. Yeah, I mean, so I could I


Amelia Antrim  35:23  

mean, I think Benji maybe would in like, you fight the off to hydrate, you can probably win, but you're gonna be less than


Ryan Boelter  35:32  

that dark chamber of the crack and seems like just to forever trapped like it gets you in there. And then it keeps you there's no way out. Yeah. And that bottomless chasm of perpetual light. That thing is hungry. And that's not to go


Unknown Speaker  35:48  

and it's bottomless. So yeah,


Tracy Barnett  35:51  

I wonder if theopolis and Fiona make it out and they tried to stop motoring from crawling right into the ever flame. And like, just got a boot. And they're bringing back all they can have their companion. Yeah.


Amelia Antrim  36:12  

Like at least you have something to bury. Yeah.


Tracy Barnett  36:17  

Does that. Does that work for you?


Amelia Antrim  36:19  

Yeah, I'd be okay with that.


Ryan Boelter  36:21  

Yeah, cuz at that point one is saying very little of them makes it out. Right.


Tracy Barnett  36:27  

Okay, great. So I'm just going to blackout on our view of all of this. Almost everyone except for


Ryan Boelter  36:37  

the mo


Tracy Barnett  36:39  

Mottram language. So that is our first foray. That is what happens when adventurers enter this place. Next fellow. They are gone. Carrying with them the scars and signs of their time in your deceitful chambers. Even death does not erase the marks left upon them. Answer the questions on this page. Then redefine your boundaries. Based on your answers to the questions add new rooms, hallways or even levels. Should your expensive classrooms need additional space? utilize the grids from the follow from additional follow pages. So first question what bright thing was left by the adventures? Hmm.


Amelia Antrim  37:26  

wasn't one of them or ruler? It's not Laird?


Ryan Boelter  37:29  

What's it?


Amelia Antrim  37:30  

Yeah. Do you leave a crown maybe? Oh, the


Tracy Barnett  37:33  

the crown of there myself. Marcellus Kendall fourth lamprey.


Amelia Antrim  37:37  

Well I blacked out the names now. I can't see it.


Tracy Barnett  37:39  

If you highlight it, you can. That's the only reason there we go. Crown of Laird Marcellus Kindle fourth library. The


Ryan Boelter  37:49  

fifth was left How have you turned its brightness into corrupting shadow? Uh huh. Gosh, it's got to be it's got to be cursed right now.


Amelia Antrim  37:59  

Yeah. Which how did how did Keno fourth


Unknown Speaker  38:06  



Tracy Barnett  38:08  

Marcellus Kendall fourth. How did he go was trapped in the dark chamber of the crack. Oh,


Ryan Boelter  38:14  

yeah. So trapped in the dark chamber the crack and


Amelia Antrim  38:18  

I think it literally turns everything to shadow like you put the crown on and everything is like you can't like everything is covered in shadow now. Like whatever room you are in is dark. Nice. Yeah.


Tracy Barnett  38:31  

So it is it's now the baleful crown of shadow.


Unknown Speaker  38:34  

Yeah. Awesome.


Tracy Barnett  38:40  

You want to read the next question to me? Oh, sure.


Amelia Antrim  38:41  

Well, maybe if I can put my glasses on here in the year since the adventurers who are what has taken up residence inside of your desperate passages to get to make another monster


Unknown Speaker  38:58  

Oh, yeah.


Ryan Boelter  39:00  

Um, gosh, what would be horrifying, huh? Oh, um, those those weird they're almost jellyfish things. Okay. So you do you know those creatures that like linked together in a chain of themselves and just creates this like long chain and then some of them are responsible for attacking some of them are responsible for feeding but everything kind of disperses amongst the chain.


Tracy Barnett  39:34  

So so it's like an A water Human Centipede with like, the ability to eat and attack


Ryan Boelter  39:42  

effectively, any part of it is able to eat any a part of it is able to attack I mean part of it is able to reproduce but not at the same time. Like they they joined together as a communal have that physically connects with one another. And they're able to do those three things. For the benefit of the the whole, but they're not able to do them, you know, at the same time individually amazed and I want to say that they're they're bigger than you know, shrimp sized. Right, right.


Unknown Speaker  40:15  

Oh wow,


Tracy Barnett  40:16  

that's great. How To put that into something actionable on this since I don't know the name of the beat. Oh,


Ryan Boelter  40:26  

that's it is. Gosh, if I just looked at descent into Midnight's twitter feed I'm sure I would find it somewhere in there. Because Yeah, it was the psi Final Four. Okay,


Unknown Speaker  40:39  

I was gonna say that's like, I was


Ryan Boelter  40:42  

gonna say final four species.


Tracy Barnett  40:44  

Yeah. a colony of massive sites. I find Yeah. Awesome. That's so good.


Ryan Boelter  40:53  

And that would be just horrifying. And they're like super poisonous.


Tracy Barnett  40:59  

Toxic Yeah. Massive toxic beautiful. Wonderful. What did the new resident add to your structure? And what price Did you extract from them?


Ryan Boelter  41:15  

Oh, I'm community. Okay and added community. And what price did we extract from this community of toxic siphon afores


Amelia Antrim  41:29  

they're stuck here with us now.


Ryan Boelter  41:31  

Oh, yeah, they can't leave


Tracy Barnett  41:34  

but they must stay forever wonderful.


Ryan Boelter  41:39  

They can set up a school system have a have a nice little park next to the chasm but he can't leave yeah with the Hotel California of dungeons


Tracy Barnett  41:54  

and now on that we get to add something to the map we get to redefine our boundaries yeah so so what new space for spaces has been added


Ryan Boelter  42:10  

I want to add a sigh Fina for village great that's a series of interconnected houses that have no walls between them.


Amelia Antrim  42:19  

I was picturing it is like a spider web that you have to walk through.


Ryan Boelter  42:23  

I mean that could work too. I just like to just like the silliness of like they can connect through all these houses so like they're always connected with one another through this chain of houses. But like they still have front doors.


Amelia Antrim  42:41  

Okay, you draw that


Ryan Boelter  42:45  

maybe I will.


Amelia Antrim  42:55  

Oh, dear listeners. Brian is just piling a bunch of circles on top of


Ryan Boelter  42:59  

that. That's crazy. That's not me.


Amelia Antrim  43:01  



Tracy Barnett  43:03  

I'm just I'm just being your your helpful guest and making a massive uglies. I find for a village where you go


Ryan Boelter  43:13  

put some arrows on there too.


Amelia Antrim  43:15  

Okay, so that you know that they, they


Ryan Boelter  43:17  

say so. Yeah. Okay.


Amelia Antrim  43:21  

That makes sense.


Tracy Barnett  43:24  

makes sense to me. needs to


Unknown Speaker  43:25  

be a good color though. I


Tracy Barnett  43:26  

think. transparent color.


Unknown Speaker  43:31  

There you go.


Ryan Boelter  43:33  

Yeah. Okay, layering going on.


Tracy Barnett  43:37  

We've got surface layers. We've got that we got the arrow looping all around. I think we


Amelia Antrim  43:44  

have the ever flame. Is this supposed to be that color?


Tracy Barnett  43:47  

Or should it be? Oh, that's the default color. You can you can pick whatever color you would


Amelia Antrim  43:51  

like maybe it needs to be.


Tracy Barnett  43:57  

Yeah, there we go. And I made this I Fina for village I labeled that. So wonderful. My friends. That is the that's around if you are the dungeon That's lovely.


Amelia Antrim  44:11  



Unknown Speaker  44:14  

I love it.


Ryan Boelter  44:16  



Amelia Antrim  44:17  

agonistic is definitely the word. I loved it.


Tracy Barnett  44:20  

And yeah, and you can I mean, obviously if you're if you're playing on your own, you move at whatever pace you want to and you can answer the questions at your leisure and in much more detail. And we did pretty decent detail. But you could write down a lot more than we did. And you can you just keep you just keep going right? Like you just make the dungeon larger, and you let as much time between for racisms passes you as you want to.


Ryan Boelter  44:46  

I like this. Yeah. And I like that we can be collaborative, but I'm sure we're going to talk about that in the discussion portion.


Tracy Barnett  44:54  

We definitely Oh, awesome.


Amelia Antrim  44:57  

Well, Tracy, thank you so much for joining us for You are the dungeon? Do you want to remind people where they can find you?


Tracy Barnett  45:05  

Yes, definitely. You can find me online anywhere at the other Tracy, that is all one thing. And it's tr AC y. That's my Twitter. It's my edge page. It's my website. It's all of the things that are that are me, you can find me.


Ryan Boelter  45:21  

It's a very useful handle. Because every time I talk to my wife about Tracy said this, I have to say, Oh, the other Tracy. She immediately knows who I'm talking about.


Tracy Barnett  45:34  

Yep. And every single Tracy that I know is mad that I got that makes me very happy.


Ryan Boelter  45:43  

It's so good. Well, thank you for joining us. And thank you everybody, for listening. Please join us on the next episode for our discussion block. This game that Tracy made is something special for sure. I it's really cool, how many different ways this dungeon can be created. And it's really amazing how it all comes together. In the end, I'd really love to play a few more rounds of this and million, I may actually end up doing that for some bonus content sometime soon. We'll definitely keep you posted whenever that ends up happening. But before we head out, I just wanted to give a couple calls to action for today. If you aren't able to and aren't already consider giving to the one shot Podcast Network slash one shot podcast. We have a lot of amazing rewards for different tiers, and your contributions would help out the network tremendously. Also, check out losers a low story and this week's episode of the broadswords. And you'll be able to hear some of the work I've been doing lately. And now that I am the dialogue editor for the brush swords, and the sound designer for a horror Borealis. Along with this show. Technically, I think I'm currently editing one out of every six shows on the network, maybe one out of every five. That's wild. Finally, check out our links to the various platforms that you can review our show on. Every five star review really helps others find the show and really helps us in the rankings. Also, we'd love to see more people discussing the show online. recommend us to folks looking for nine AP RPG podcasts. Let us know what your favorite series has been so far. Hit us up on Twitter at Creation Cast and let us know your thoughts. We already have a lot of gamer recommendations though. So we really don't need many more of those anytime soon. But we do still love hearing from all of you. That's all we have for today for now. Thanks for tuning in everyone. We hope you have an excellent rest of your week. Take care Stay safe, and keep making those amazing people. We'll see you next time.


Ryan Boelter  48:34  

Character Creation Cast is a production of the one chat Podcast Network and can be found online at www dot Character Creation head to the website to get more information on our hosts this show and even our press kit. Character Creation Cast can also be found on Twitter at Creation Cast or on our Discord server at discord Character Creation I am one of your hosts Ryan Boelter and I can be found on twitter at Learn Neptune or online at Lord Neptune calm. Our other hosts Amelia Antrim can be found on twitter at ginger reckoning. Music for this episode is used with a Creative Commons license, or with permission from the podcast they originated from. Further information can be found within the show notes. Our main theme music is hero remix by Steve combs, and it's used with a Creative Commons license. This podcast is owned by us under Creative Commons. This episode was edited by Ryan Boelter. Further information for the game systems used and today's guests can be found in the show notes. If you'd like to leave us a rating or review. We have links to various preview platforms out there including Apple podcasts in our show notes. Also check the show notes for links to our other projects. Thanks for joining us. I remember we find that the best part of any role playing game is character creation. So go out there and Create some amazing people. We will see you next time.


Amelia Antrim  50:20  

Now we got to read some show blurbs


Ryan Boelter  50:23  

show blurbs


Unknown Speaker  50:24  

show show, show blurbs.


Amelia Antrim  50:28  

Character Creation Cast is hosted by the one shot Podcast Network. If you enjoyed our show, visit one shot podcast calm. We'll find other great shows like system mastery.


Ryan Boelter  50:38  

System mastery is a delightful stroll through the history of role playing games. Except the games are terrible, and the hosts are real jerks about everything. Join hosts Jeff and john as they explore the weirdest games ever made to talk about what worked, what went wrong, and which silverhawk was the best. It was heartbreaking don't even ns find their shows at system mastery podcast calm or one shot


Amelia Antrim  51:09  



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