Character Creation Cast

Series 39.2 - Chimera with Amr Ammourazz and Ryan Boelter [Designer] (Creation Continued)

Episode Summary

Welcome to the second episode of Series 39, everyone! This series, we’re finally tackling the game that Ryan has been talking about for ages, Chimera, a Powered by the Apocalypse game that allows you to blend genres together and create unique worlds and people. Today, Ryan again takes a backseat as a guest along with co-designer Amr Ammourazz, while Senda from Panda’s Talking Games, Gnome Stew and She’s a Super Geek takes over co-host duties with Amelia! We’ll be finishing up character creation and world building for our group in this episode, and it’s quite a lengthy one at that!

Episode Notes

Welcome to the second episode of Series 39, everyone! This series, we’re finally tackling the game that Ryan has been talking about for ages, Chimera, a Powered by the Apocalypse game that allows you to blend genres together and create unique worlds and people. Today, Ryan again takes a backseat as a guest along with co-designer Amr Ammourazz, while Senda from Panda’s Talking Games, Gnome Stew and She’s a Super Geek takes over co-host duties with Amelia! We’ll be finishing up character creation and world building for our group in this episode, and it’s quite a lengthy one at that!


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Guests and Projects:

Amr Ammourazz @ammourazz

Ryan Boelter @lordneptune

Senda @IdellaMithlynnd

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Chimera Playtest by Ryan Boelter and Amr Ammourazz




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Episode Transcription

Transcripts Automatically Generated - Not 100% Accurate

Ryan Boelter  0:01  

Welcome to the second episode of series 39. Everyone, I did mention that you're in for a doozy of a series and it just gets Meteor from this point on. We've got myself and armor on as guests again covering our game kimera a love letter to character creation. With center from pandas talking games, she's a super geek and gnomes to stepping in to cover co hosting duties with Amelia. This episode is a long one for sure. But it is so worth it for the nonsense that we dive into here. But before we get to all of that, first, some announcements. Actually, the only announcement that we have right now is that kind of mirror is currently available on a trial. We've already fixed a few issues that we've noticed during this recording, and have a couple more things to fix in the current version. But the game is fully playable. And you too could be creating some wild stories like we've come up with in this series. If you like the world building and character creation of games like descent into midnight, you'll probably really enjoy kimera so head on over to play that Chi mera type games and pick up your very own copy. All proceeds will go right back into the game. To add more art mostly and give us a head start on the Kickstarter. And for every $15 that the project earns including tips, we will add another community copy to the pile so someone else is able to grab a copy if they aren't unable to afford it at this time, or if they just want to check it out before committing. Again, that's at erudite games, which will take you directly to the edge page. We don't have anything else to announce for today since the episode is so super long. So we will see you right back here after the show for the call to action. Until then, enjoy the show.


Ryan Boelter  2:49  

On the last episode of Character Creation Cast, we blended together magical girl and superhero genre has been created a D 12 shaped world where each pen was its own biome, or gravity worked differently along the lines between them. In this world, we began populating our characters by blending two character archetypes together. Emilia was blending the demigod archetype from the superhero genre. And the leader archetype from the magical girl genre. sendo was blending the mask from the magical girl genre, with the hopeful from the superhero genre. armor was blending the innovator and the weapon, both from the superhero genre, and I was blending the spirit from the magical girl genre, and the stranded from the superhero genre. We are picking up right where we left off last time. Enjoy. Okay, so now that that's set, let me go ahead and populate the playbooks. And this is probably going to crash everybody sheets, because I don't know how to fix that yet with the scripting. So let me go ahead and get that worked out quick. It's gonna require a few restarts. I have to authorize it first, because this is a brand new sheet. Yeah, please.


Amelia Antrim  4:13  

I did Google most popular baby names if 1984 in case anybody's wondering.


Senda  4:19  

Oh, dear, I hadn't even thought about that part yet. Usually when it gets to names I go.


Amelia Antrim  4:27  

Baby name books entirely for naming characters. And yeah, I have. I've learned now to start thinking about it sooner. Because I foolishly am terrible at naming things, but made a show about naming characters making characters. Yeah. Yeah, but Jennifer, Jessica, Ashley, Amanda, Sarah, Stephanie, Nicole, all the ones you would think


Senda  4:48  

of all right, like the I actually literally, I was like, you're gonna go with Jennifer Jessica. Ashley. That makes perfect sense to me.


Amelia Antrim  4:54  

Sarah, just


Ryan Boelter  4:56  

write them down, right.


Amelia Antrim  4:58  

Oh my gosh, I should Rachel, Danielle Michelle,


Unknown Speaker  5:05  

there you go. You're


Amelia Antrim  5:06  

done. Danielle Michelle.


Ryan Boelter  5:13  

That's my character.


Senda  5:15  

Amazing. I'm just gonna have you like, pick a random starting point and like read three names and


Amelia Antrim  5:22  

50 on your how many dice? That thing's gonna say roll some


Senda  5:24  

dice. That's okay. Start at like, 20. Okay.


Amelia Antrim  5:27  

24 Yeah. Emily, Aaron. Angela. Kelly. Andrea, Lisa. Katherine. Jamie. Yeah, I'm


Senda  5:36  

gonna be Emily. Aaron. I okay. Well, we'll put up some sort of


Amelia Antrim  5:41  

Aaron Angela. Yeah.


Ryan Boelter  5:44  

That's it.


Senda  5:45  

We're done here.


Amelia Antrim  5:48  

Because you could also go, Sarah, Mary, Erica. Oh, Lindsey, Lindsey. Shannon.


Unknown Speaker  5:56  

Two different Lindsey, Lindsey.


Unknown Speaker  6:00  



Unknown Speaker  6:08  

Lindsey, Lindsey, Shannon. spy.


Unknown Speaker  6:14  

Lindsey, Lindsey. Shannon. Wow.


Unknown Speaker  6:19  

It was Danielle. Danielle Michelle.


Unknown Speaker  6:21  

Young Michelle.


Amelia Antrim  6:23  

Yeah, ready to town. So I will.


Unknown Speaker  6:26  

I'll write it down for you.


Ryan Boelter  6:32  

I'm just so I renamed the tabs down below. For the ones that populated our character sheets. If you see on the character creation page. It populated the genres for our primary and secondary that means it worked. So it's interesting we we have two people, Amelia and I'm are both have superheroes for the primary, and send an I of course have magical girls for the primary who couldn't see that coming. And then for secondary, we've only got one Magical Girl represented in the rest of superheroes. So very interesting blend here.


Amr Ammourazz  7:13  

I like it. Send it took my mask from


Senda  7:19  

your name. And you probably


Ryan Boelter  7:21  



Amr Ammourazz  7:23  

I went to superhero. Genius was still there. If I wanted to take my favorite, like accurate magical.


Ryan Boelter  7:30  

That's fine.


Senda  7:31  

I got really excited about playing.


Amr Ammourazz  7:34  

Yeah, I'm very glad that we got masters one that I think we'll we'll see the details of it in a minute. But it's one that I'm I'm pretty happy with how we made it work out, I think,


Ryan Boelter  7:44  

absolutely. So we have our primary and secondary Ark types selected for each of our characters. And if you look at the tab that is now named with your name, it has the sheets side by side. So what we're looking at here is on the left hand side is your primary character sheet. And the right hand side is your secondary. And if you scroll down, you'll notice that the top page is basically who you are as an individual, including, like your abilities and stuff like that. And then the second page is down below are all of your moves. So that's kind of what you can do, effectively. But if we look at our character sheet there, the first step that we have listed here is we go over the name looks gender, ancestry and age, you don't have to fill out all of those right away, you can fill those out as you know them throughout the process or at the very end, whichever, but we can go over them a little bit here. Like we have the gender umbrella, and you can Select all that apply here for for different types of genders, gender combinations, etc. And the reason we have these here is when I was talking with Brandon, about masks in our second series, Brandon said, I see Latin characters. Hispanic Latina is one of the options. I'm Hispanic Latino. So therefore I see myself in this game and this is one of the first games that allowed me to see myself in it and how important that was. So having this gender umbrella was to allow others to to see themselves being characters within this world, right on the character sheet from the get go. So that's why we put that there. So there's the gender umbrella, there's looks, looks have kind of a like more nebulous Look on top to a more like like Asian, South Asian, black, Middle Eastern white, etc. On the bottom, so you can choose any number of those. And then there are archetypal looks. So these are a combination of two alliterative words that you would select one pair per side. So you'll end up with four pairs, or four words effectively, that give you an overall impression of what your character looks like. And you get to decide what that means. And I found the easiest way to select the use is just to select which ones you want and use the the bucket option to, to color in a different color.


Senda  10:44  

Make them magic Google Spreadsheets happen.


Ryan Boelter  10:48  

Yeah, I wish there was an easy way to just click on them. Right and have them color. But there are limitations to spreadsheet character sheets. So we can fill out what we want here.


Senda  11:02  

For once I know my name, oh,


Ryan Boelter  11:06  

Lindsey, Lindsey, Shannon,


Unknown Speaker  11:08  

of course. There we go.


Ryan Boelter  11:14  

And I'd like to point out that all of the archaic looks are unique to each archetype. There is no archetype that has the same word in it as any other archetypal.


Amr Ammourazz  11:28  

Right, put a lot of effort into that. That's what he's putting it out a lot of time, a lot of time.


Ryan Boelter  11:34  

So we have 30 arc types planned for the full release. That's six pairs of alliterative words per arc type. And then there's some sort of math there that tells you how many three pairs,


Amr Ammourazz  11:48  

there's 90 pairs of alliterative words, or 180 unique words for looks.


Unknown Speaker  11:58  

A lot of left a lot


Amr Ammourazz  11:59  

ever stop and think about the scope of zero, or


Unknown Speaker  12:03  

just work.


Amr Ammourazz  12:05  

Just to get things done, and then then don't have to think about it. It's small


Ryan Boelter  12:08  

chunks at a time and the hard work. So when people start making modules later on, they just have to follow a formula. And it's, it works out fine. Oh, okay.


Amr Ammourazz  12:21  

Is everyone settled in on looks a bit more time.


Unknown Speaker  12:26  

I think I got my looks.


Ryan Boelter  12:29  

Mine are defining my character right now. I'm gonna keep my name and stuff for later. Just because. Okay, so after we're done with looks, are done enough with looks, then we move on to our abilities on now this is the thing that will tell us what sort of like narrative powers were able to kind of hook into throughout play. And if you look at the abilities it, it'll tell you what you kind of start with. So for most of the metrical girls, you'll start with like basic basic magic abilities, and limited flight. And, and probably two more options that are all available only when you're transformed, right. And you would do that for both your primary and your secondary. So it'd be a lot there. But I realized that I'm looking at all of these and I don't know if we should save our selections until the end for looks when we lock those in. Or if we should discuss them.


Amr Ammourazz  13:42  

Oh, carrying them. Yeah. That's a good question. That's,


Amelia Antrim  13:48  

I say, let's talk about looks, and then we'll go to abilities because otherwise I think that's too much to share all at once.


Ryan Boelter  13:55  



Amr Ammourazz  13:56  

The host has decided to Yeah,


Amelia Antrim  13:59  

this is my show. darnit.


Senda  14:00  

It's your show now.


Amelia Antrim  14:03  

And your shoe.


Senda  14:05  

I know it's great. I feel a little bit like the usurper


Unknown Speaker  14:11  



Unknown Speaker  14:14  

It's a villain.


Ryan Boelter  14:17  

We want to go in in order of tab placement. Oh, sure.


Amelia Antrim  14:22  

Why not? Um, so we're just going over it looks right now. Right? Yep. Not to talk about anything else. Okay. For my gender umbrella I chose woman. I picked my looks as feminine. They haven't really picked. I didn't really pick any of the more like real life sort of, like nationality kind of things. Because I just haven't decided how that translates to our dodecahedron planet yet. I don't really know how that how that copies onto it. But for my archetype, Look, I picked nxdn arduous. And for my secondary playbook I picked a short and aspiring because I just wanted to be really alliterative. Thanks to Jordan aspiring Yeah, so got for you. My character's name is Danielle Michelle. My pronouns are she her?


Ryan Boelter  15:24  

Yeah. Amazing.


Senda  15:27  

Perfect. So I also picked woman in the moment. It could be up for debate later, but it's a starting point. Yeah, and my name is Lindsay Lindsay Shannon, and I'm using she her and my looks are ambiguous. And then my archetypes my archetype looks are mysterious and magnetic, bright and beening. That's where we're going with that. So we're both mysterious and shiny. Fun.


Ryan Boelter  16:02  

All right. All right.


Amr Ammourazz  16:05  

Next up is me. So Hi. Oh, creating misfits aka torpedo. They are non binary gender fluid. feminine and shifting looks or smells Middle Eastern. And their archetype looks are techie and tremendous. Explosive and empowered. The first one, the innovator, the second from the weapon, and also their ancestry is the ocean pinte


Ryan Boelter  16:36  



Amelia Antrim  16:37  

What do you see that box over on the secondary? Why?


Senda  16:39  

I was like, I've missed, I've missed some boxes, but I also did the same thing. as me.


Unknown Speaker  16:43  

Yeah, you


Ryan Boelter  16:44  

can also choose your ancestry, your age, that sort of stuff as well. is on the secondary archive page.


Unknown Speaker  16:53  

Like 19


Amelia Antrim  16:56  

magical girls, we're all like, high school.


Senda  16:59  

Right? Young ish.


Amr Ammourazz  17:00  

Yeah. high school to college is genuinely the genre conventions.


Amelia Antrim  17:05  

I will also be 19. Okay.


Amr Ammourazz  17:08  

Also, there's a box for that as well. And that would any slash all.


Unknown Speaker  17:14  

I didn't come up with


Unknown Speaker  17:15  

an alias.


Amelia Antrim  17:15  

I know. alias man.


Amr Ammourazz  17:19  

They were Yeah, what would the ocean pent and then from there, I came up with a name torpedo.


Senda  17:28  

All right, Ryan, tell us about you.


Ryan Boelter  17:30  

Alright, my character's name is oxy, ardea fluidly and Ford car otherwise known as ox. She they pronouns picked woman and Demi from a gender umbrella are shifting for the looks. And other for the looks as well. With a thrill and evocative and alien and ambiguous. I'm stranded so I don't think I'm from this world. So we'll see what that means. Awesome.


Amelia Antrim  18:07  

I guess I'm a demigod. Like ancestry is like, part God. Right.


Senda  18:12  

Yeah. And but part not right. Right. Interesting to find out like part one and part one.


Amelia Antrim  18:17  

Yeah. burbs part?


Ryan Boelter  18:27  

That's interesting.


Senda  18:29  

Oh, I'm interested to see.


Amelia Antrim  18:31  

I think I want to know more about my abilities before I can make an alias.


Senda  18:36  

Yeah, I'm going back and forth on a bunch of stuff still trying to either


Ryan Boelter  18:40  

we can dive into abilities now if we want or


Senda  18:43  

I have a question for Yeah. What do you all think the like, human adaptation for the farming pant is?


Ryan Boelter  18:50  

Oh, interesting. Um,


Amelia Antrim  18:53  

I feel like your body is adapted seasonally, like you sleep more in winter and you're awake more in summer?


Senda  19:00  

Like sleep storing or something? Yeah. Or like a bear. You


Amelia Antrim  19:03  

can hibernate in the winter.


Ryan Boelter  19:05  

I will be a bit physically stronger, maybe? Yeah, sure.


Senda  19:09  

Yeah. I'm just interested in that. Like, I was like, I wonder what that would be like, I'm going to say that that's where I'm from. Nice. Or at least where my parents were from.


Ryan Boelter  19:17  

Yeah. Okay,


Senda  19:19  

maybe. Okay. Sorry. Please.


Ryan Boelter  19:22  

Change until we're done. It might.


Senda  19:24  

It may change.


Ryan Boelter  19:25  

It's very possible. Yeah. Yeah. So now we can select abilities. And we should all have I think six things to choose between for your primary and secondary. And most of us will generally have to have each to choose at character creation. Don't it looks like the whole fall is probably the only one that might be different on oh and the demigod Of course. So the whole fall is you're allowed to choose three, but you don't start with anything because you're kind of got your abilities somehow after being a normal person for any number of time, right? But then the demigod has to choose a domain. And that domain kind of flavors, all of their godly abilities in the primary move of the demigod the default move, which is divinity. And we'll go over that when we get to the move section. But, um, so, yeah, I'm excited to see how this all plays out.


Amelia Antrim  20:45  

Hey, Ryan, guess which domain I'm gonna pick.


Ryan Boelter  20:49  

Ah, let's see. Yeah. Yep, that makes sense. That makes sense. There's so many disabilities are. Why do we only let people pick to


Unknown Speaker  21:07  



Amr Ammourazz  21:08  

No. Nonsense. The rules of the game don't exist. And you can pick as many or as few abilities fit your character.


Ryan Boelter  21:14  

We can't we can't bend the rules. Yeah, we can technically wear the design our game. And anyway, I'm gonna go by rules as written. Oh, I know.


Senda  21:31  

For the purposes of showing people what you've created, I will follow your roles. But


Amr Ammourazz  21:39  

you got one roof over?


Ryan Boelter  21:42  

Yep. Yeah, I think that works. Okay, I got my Okay,


Unknown Speaker  21:50  

I got my last one.


Unknown Speaker  21:51  

So should I go first again? Yeah,


Ryan Boelter  21:53  

go for it.


Amelia Antrim  21:54  

So for my dummy got playbook. I got to select my parents primary domain. For my angeletti surprising everyone. I picked the life and death. Now you're all shocked by other choices where elements dreams, invention, nature and weather. But no, I think. Yeah. And then I get to pick basic magic abilities. I picked group healing magic and illusion magic cuz it's cool.


Unknown Speaker  22:29  

That is pretty cool.


Senda  22:34  

Cool. So I also start with basic magic abilities and limited flight. And then I selected from my further list, the ability to summon weapons and mask magic. Because if you're playing the mask archetype, how could you not choose? mask magic?


Amelia Antrim  22:56  

What is magic? Oh, we don't like guessing that I should like a concept I should understand or if this is just like, play to find out.


Ryan Boelter  23:07  

Play that thing right is in power by the apocalypse. All of these abilities are define it as you believe it to be working.


Amelia Antrim  23:19  

Sure. I just wasn't sure if that was like a trope I should be aware of was not


Ryan Boelter  23:23  

No, it's just a cool thing that we threw in there.


Amelia Antrim  23:25  

Cool. Love it cool.


Senda  23:28  

For my for my secondary archetype the hopeful I got to choose three abilities. But that's all I get. And I chose impossible movement, energy manipulation and reality manipulation because


Amelia Antrim  23:40  

why not? Yeah.


Ryan Boelter  23:45  

That's awesome.


Amr Ammourazz  23:47  

I'm up next. So for the innovator, I have a wide array of gadgets that I invented and I get to Overwatch specific ones. I went with power armor, and ranged weapons that awesome as the weapon I'm a trained martial artists and excel at all forms of combat. I choose to over things that augment my combat and I have heavy weapons and future tech weapons.


Amelia Antrim  24:11  

So weapons


Senda  24:15  

styled as 1984


Amr Ammourazz  24:17  

like you all like I've got fancy rockets. Okay. Let's go like Mach two. All right. Some of the other options I could have taken for innovator were advanced AI system, enhanced vehicles, martial artists or utility bills. And for the weapons I could have taken melee range combat magic or weaponized vehicle.


Ryan Boelter  24:39  

All right, for me, the spirit and the stranded for the spirit. I get basic magic abilities in limited flight while I'm transformed, I also can see and talk to spirits and I have spiritual movement. And then for the stranded I'm strong and resilient normally and I have access to future technology and psyonix slash weird magic. This is gonna be an interesting crew.


Unknown Speaker  25:11  

What snacks?


Ryan Boelter  25:13  

Okay, so the next thing we got our abilities down next is the dice mechanics assigning attitudes.


Amr Ammourazz  25:20  

Okay? Do you mind if I take this one go for it. So we have, as mentioned earlier attitudes in this game, they are sort of your outlooks on the world or approaches to problem and how effective you are at tackling situations using certain approaches. The five are logical, optimistic, Valiant, energetic, relaxed, logical has to do with your ability to solve problems by thinking it through you're coming at it from a rational, reasonable perspective, optimistic is your hopefulness, your your ability to tackle things by just seeing the best in the situation and hoping for the best outcome to achieve itself. valiant is how brave you are, and also how foolhardy you are how much you're willing to rush into a situation and just brute force your way through to this solution. Energetic has to do with how much energy you have. It's how excitable you can get, it's how much force in excitement and energy and speed and delight that you can put behind an action. And relaxed comes from the opposite perspective. It's how well you are approaching things from a thoughtful perspective, from a take a second Calm yourself, see through the situation protrainings with a level headed emotional state isn't instead of having a numbers associated with these attitudes, you have dice. So to start with, you get a set of dice that you see in your character sheet, there are 2466, and 28. You can assign these in any combination to any of the attitudes. And once you assign a dye to an attitude, you can just mark it off on the list so that you don't double up on it.


Ryan Boelter  27:04  

You can make any combination of dice, the only thing that you have to keep in mind is you can't have anything, you can't have 2d four in one attitude. And you can't have 2d 10 in one attitude, but every other combination is allowed. And we don't have detailed stuff hands on here, right now.


Amr Ammourazz  27:26  

Making sure okay, I think that's impossible in character creation to get. Um,


Ryan Boelter  27:32  

no, you can. Yep, it's possible. But it's not possible, right? Yes, it's in the rules that you're not supposed to break. So you have you have one


Amr Ammourazz  27:41  



Ryan Boelter  27:42  

you could assign to the eight to one attitude and then upgrade alpha.


Amr Ammourazz  27:47  

Yep. Everybody ignore that. ignore that. It's fine.


Ryan Boelter  27:51  

So this is the part that is the hardest thing, I think, for most people to grok right away. But once you once you understand it, it, it kind of clicks. And it's hard to forget about it. So if if at any point, you have questions about this portion, let let us know and we can help walk you through it. But effectively on the sheets that we have here we have dropdowns for the different datatypes. So you can select which two dice you want, next to each attitude, and then just mark off the dice that you use. Like for instance, I think I want a relatively logical person. So I'm going to choose a D six and the D eight, for my logical and I'm just going to check off that I've used one D six and one of my D eights. And then I continue on from there until all 10 of my dice pool are assigned to mice, my different attitudes.


Amr Ammourazz  29:01  

I, for example, wanted the opposite of that. So I put a D four and the D six in my logical doesn't matter which one goes


Amelia Antrim  29:07  

first and which one


Ryan Boelter  29:09  

does not matter.


Senda  29:11  

This is really interesting because I immediately since especially emergency You said you were dreaming about dice, you know, result curves and that sort of thing. So does a D six and a D eight, drastically change where that are? So like, if you put a D four and a D eight, is that drastically different than a D six and a D six?


Ryan Boelter  29:33  



Unknown Speaker  29:36  

fascinating. Yes.


Amr Ammourazz  29:38  

So you're asking me if I've mapped it all out? Yes.


Ryan Boelter  29:43  

My system was created because of the math that I figured


Senda  29:47  

that it had to be like and I'm really interested to hear like how that affects. Yeah, like your end results.


Amr Ammourazz  29:56  

So I mean, they both end up averaging about the same already set up everything exactly the same, you just get a slightly different curve, where d to d six has your standard bell curve where they come to a single peak. And then you're different the eight ends up with a curve that like peaks at five, and has the exact same tense of rolling and you can between the five and the nine, because of the fact that you can make a five without any of the numbers on a D four plus a number from a D eight, you can make a nine with any of the numbers on D four plus a number on the eight on a 10 you have to roll high on the D four and decently high in the as well. etc. They end up being roughly the same, there are some situations where like one's a little bit more consistent that hitting mix successes in the numbers better at hitting the outline, etc. But that doesn't really matter. Much.


Senda  30:51  

Yeah, and the reason that I was wondering is because like it since we have two D eights in our dice pool to kind of assign it's like from the perspective of being able to I, I'm usually the kind of player who's like, I'm gonna be really good at something and maybe not as good as this other stuff or like, or I might be the kind of player who's like, I want to be really good at this sometimes, but really bad at it sometimes. And maybe I wanted this to be a little swingy or something like that, just to be interesting, like thinking about how to apply those dates in those D fours and interesting ways to make interesting things happen. Because that's Yeah, this it's not a it's not a rolling combination that I have messed with a lot.


Ryan Boelter  31:31  

Yeah, yeah. What I like to do is assign the D eight and the D fours, and then filled the D sixes in with the rest that's remaining,


Amr Ammourazz  31:40  

right? It's the, the point is that you genuinely can look at these and go, okay, the bigger the die, the better it is. And you don't worry too much about the combination. Because the point that like one of the advantages, or one of the reasons why we went with this over just the standard plus numerical stats, is it gives a tactile feel to how, what your status is rather than a numerical, okay, I am much better at this one than the other, even though that numerical distinction is still there. Because, I mean, if you go up a die size, you're going up one point average. So it's it's a plus one. But it feels slightly different.


Senda  32:20  

Ya know, it was really interesting, because I sort of just laid things out skeleton a little bit to see like, where I wanted the dates and the D fours, and I ended up putting a D four in a DA, and then I was like, Wait, is this actually functionally gonna change my experience of the game very much, versus if I had just put this like down the middle d 66. And that's why I was wondering about it. So I was like,


Ryan Boelter  32:41  



Senda  32:42  

I rearranged it.


Ryan Boelter  32:47  

And one like, one thing to keep in mind is, we're going to be stepping up three dice. In total here with the secondary playbook, the secondary playbook is going to be augmenting these choices a little bit. And then we get to just assign, we get to step up anyone die. Once those those are assigned, so we're basically upgrading three of these dice.


Amr Ammourazz  33:15  

Okay? Also, just right, you can edit this out with center for your reference, the difference between a D four and D eight and two D six is to the six a 2% higher chance of getting a success overall, or a 1.5%. higher chance roughly, but to the eight has a 1.5% higher chance of getting, or sorry, one the eighth one before plus 1.5% higher chance of getting a can plus or


Senda  33:42  

so it is a little bit swinging here. If you say one D for one, D eight,


Ryan Boelter  33:46  

D Yeah,


Amr Ammourazz  33:46  

1.5% is not gonna matter. It's not gonna matter. No one's gonna. It's never you're more likely to hit your 1.5% cleanse, more likely to miss or get a critical rather than hit the middle. thing. Yeah. Are you? Are you willing to gamble?


Senda  34:05  

Yeah, I mean, the end result on that tiny percentage there was I just I was like, No, put both of dates in one thing. So that it's like, yes, you're really good at this thing. But yeah. Thank you, because that's really interesting to think about in terms of decision stuff, right?


Ryan Boelter  34:24  

Yeah, and it looks like we've got all of our base dice pool selected. So the next thing to do is to look to the right. On the secondary Ark type page. There's the ark type attitude adjustments. So this is a three step process where you are going to select one attitude from each pair below. And you'll see two different pairs. For me, it says optimistic or valiant, and then logical OR relaxed. And what I will select is which one I feel my character more embodies. Because of having the secondary arc type, and then for each of the selected attitudes, we'll take one of the two dice in that attitude and step it up to the next di level. So a DA becomes a D 10, d six becomes a D, a D four becomes a D six. Okay. And then once that is done, you can take any one die that you have, and step it up to the next level as long as it doesn't give you two d 10. In one attitude. Okay, so with that, I think, if everybody's all said,


Amr Ammourazz  35:35  

there's gonna be a lot of days, I feel like maybe an interesting thing to do might be to choose two stats, you want to highlight, like, two that you think you have. baseballs you want to share. Because like, if we just go through, alright, I have the 46, logical the 66 optimistic. The 48, relax. Alright, let's do that three more times that


Amelia Antrim  35:56  

I can tell you, for example, that for logical, I have a D 10, and a D six. Because I think I'm pretty logical for relaxed, I have a D four and a D six, not relaxed.


Senda  36:08  

I feel like this is a good way to tackle it. Because it's I was also going to talk about my two that I made the most drastic, yeah, I am most valiant, where I have a D eight and a D 10. And I am least optimistic. We're have a D six and a D for


Amr Ammourazz  36:31  

joining into the valiant squad also with a date and a detail. Well, and what logical is my worst? I'm going to share my relaxed, which is a D four and the D eight.


Unknown Speaker  36:41  

All right? Oh,


Unknown Speaker  36:42  

interesting. Yeah.


Senda  36:44  

After that whole d 48. conversation,


Ryan Boelter  36:47  

I I'm kind of mixed in mine, my goodness, I've got two that are kind of tied for best logical and valliant. But in different ways, my logical is a D six, and the D 10. My valliant 2d eight. And I power games a little bit because I know, you can't update an attitude that's at a deed and the detail later on. But you can upgrade a date and the date to a date and the date. Anyway. My worst tied art, which is very interesting. The two opposite attitudes energetic and relaxed are both D four and D six. So I don't know what my character feels like react, relaxed ball of anxiety, I don't know,


Amr Ammourazz  37:38  

the way my stats came about, it's going to interesting just because I put a D four and a D six and logical and relax initially because I wanted those to be my worst ones. But I had to choose for a bonus between relaxed and logical for my secondary. So that's how I ended


Ryan Boelter  37:51  

up. That's interesting, gotcha.


Amr Ammourazz  37:53  

I was like, No, I care more about awful logical than I do about the awful stuff.


Ryan Boelter  37:59  

So that's how the attitudes work in Chi mirror. And then if you get a an advantage, say, during play, then when you roll with your next attitude, you'll choose one of your dice and step that die up to the next level. So you could be rolling to D 10. For a role if if you have a maxed out attitude, and it has advantage. Similarly, disadvantage steps down one of your dice or cancels out advantage and vice versa.


Amr Ammourazz  38:33  

So for our lovely d 46. Friends, we could end up to deform. Yeah. Which is a really interesting one. Because statistically, it's pretty close to like having a minus two but you physically can't roll a 10 plus on that.


Ryan Boelter  38:45  

without assistance. Yeah, and that's kind of the point right? And, and that's where your two D fours feel very heavy. Which I wish I love as a GM especially. Um, okay, so we've got


Senda  39:02  

Can I interrupt I've we're probably going to get there because we're going to get to move Yeah, but I am no really fascinated. So are your dice ranges for moves? Is it the standard? one through six, seven to nine, your eight to 10 710


Ryan Boelter  39:15  

plus. And for a lot of moves, we actually have a 13 plus range, which augments the 10 plus result. Yeah. And that's only possible obviously, if you have higher than 2d six that you're rolling him or her as assistant,


Amr Ammourazz  39:36  

a D six and a D eight or a D four and the D 10. At minimum.


Senda  39:40  

Yeah, interesting. Okay, please carry on. I'm sorry,


Ryan Boelter  39:43  

not a problem. Um, so the next thing that we talk about, surprise, surprise his moves. So that's the next thing we'll be selecting. So all of our character sheets on the second two pages at the very bottom. These are all of the moves that We can select from. And there's there's quite a few, most have four additional moves to select from, and possibly a default move or two. But everyone has a signature move as well. And and if you have a good pitch for what the signature move kind of embody.


Amr Ammourazz  40:23  

Yeah, so the signature moves are basically the signature moves are what sort of defines the core focus, or the defining moments of your story. So when you think of the iconic characters, or moments for that archetype, what are the moments that make them uniquely that archetype? For some of them, it's like the big defining moments of their plot. But for some of them, it's also the thing they can consistently do in a way that no one else can. And we tried to like make sure that there are things that can apply to either those grand memorable character defining moments, but also the small daily things they can do.


Ryan Boelter  41:08  

Yeah, and you'll notice that the, the primary archetypes have the signature move selected, and the secondaries are not because we would have to advance into the secondary to gain that, that link to that defining move. But like, for instance, for the spirit, this move lets me call upon the spiritual world ahead of a confrontation, and, or during the moment of respite to protect your friends. And all of our signature moves, rolls with questions. And that's taken from Brandon Leon gambetta, is passing on to LastPass Yiannis, which was a brilliant way to do a stateless pvta game. Whereas with PV with pesi, on every Yes, answer gives you a plus one. But here, you start with 2d six, and every yes to answer steps up your day, to the next level. So every yes will go to a D aid and D six, and then to D eight, and then a D aid and the D 10. If all three of them apply. So at the top of your moves sheet, you'll actually see what is included on each of your character sheets. So most of us it'll be start with your signature move in default moves, and select two additional moves. Amelia, I believe the demo gods the weirdest one here, okay? Because you start with the default move divinity. And this, this move is pretty unique in that you have two trials that you have to select here that from this list of six different trials. And if you do these during a session, then you start filling up your path to ascension, and is effectively another progression track. Right? Okay. Once the path to ascension, Ascension fills up, then you are allowed to select another divine gift. The caveat is, if you select all of your divine gifts, then your character becomes an NPC, because they've ascended to godhood. Oh, yeah. And I can't remember armor. Did we decide whether or not we're going to be crossing one of these out? This? I


Amr Ammourazz  43:39  

say yes.


Ryan Boelter  43:40  

You think so. Okay, I think so. Let's do it. Um, so, starting out, Emilia, you'll select one divine gift that you start with. Gotcha. And these are things that give you like the gift of strength, you're granted the strength of a god. But you are sometimes too strong for Mere Mortals. So when you engage your enemies with someone who cannot withstand godly strength, you have to add show restraint to your list of choices. And then each gift has a special that if you mark one of your path to Ascension slots, you can do this special thing. So for strength, it's performing impossible act of strength. This is your literally move mountains sort of move on, but each of the six gifts have different flavors to them. Different consequences when you're dealing with mortality, and all sorts of stuff like that. On top of that, you're going to select one of these gifts to completely strike out that you can never advance into. This is just not part of your godly lineage effectively. Okay? This is something new that we're kind of toying with See how it goes over?


Amelia Antrim  45:03  

So I start with one and then there's one that I can't take,


Ryan Boelter  45:06  

yeah, that you can't ever progress into.


Senda  45:11  

So do we select anything from our secondary sheet at all? Or that's just for advancements


Ryan Boelter  45:17  

depends on your secondary Ark type for you the hopeful, it says you start with your default moves, if any, and then select one from additional moves. So you get to select one of your four additional moves on your secondary sheet in addition to the two on your primary that you've already selected,


Senda  45:38  

and can okay so but it can't be the signature move.


Ryan Boelter  45:42  

Correct? Yeah, it has to be from the additional moves. pile of moves. Because the signature moved, you specifically have to advance into


Senda  45:54  

the best of us. Is this bombshell. I'm just sorry, I was having a me moment there.


Ryan Boelter  46:05  

I know the reference in here may not have played into the name of the movie. I was wondering. I mean, a lot of things.


Ryan Boelter  46:22  

Seriously, why? Your shows are like literally some of the first shows I've listened to of all podcasts. So


Unknown Speaker  46:29  

I mean, I'm flattered. It's good content.


Ryan Boelter  46:35  

I think I've got mine.


Senda  46:37  

I think I've got mine, but I need to look at your basic moves sheet really quickly.


Ryan Boelter  46:40  

Oh, yeah. Absolutely.


Senda  46:42  

Yep. I'm good. Awesome. My choices were ways easier than Emilio's.


Ryan Boelter  46:47  

Yeah. Unfortunately, demigods, one of the more complicated playbooks it's,


Unknown Speaker  46:53  

there's a lot happening.


Ryan Boelter  46:56  

Of course, there is a group activity here. The magical companion from the leader, default move. You can work with the group to define our magical companion.


Amelia Antrim  47:10  

That's true. So name pronouns. what it is and personality. Yep. really wants it to be a horse.


Senda  47:25  

I mean, I don't know. We're not going real Western with our like, dodecahedron planet here.


Amelia Antrim  47:30  

So I guess there's not really a place for a horse in the city.


Senda  47:36  

Yeah, it would be I think it might stand out of it. Yeah. Um, what if it was like a pigeon?


Amelia Antrim  47:54  

magical rat. The most beautiful ride you've ever seen? Yeah,


Senda  47:59  

I mean, cuz it's a city and that's just, you know, yeah.


Ryan Boelter  48:04  

But with deca hedron. crescent moon.


Senda  48:11  

Yeah, just just just the dodecahedron. Like, just crests. Oh, yeah. Oh, yeah. Well, if it was, it was a crescent. Cities are moon shaped like a dodecahedron? Also, do we have like several dodecahedron Do we have like polyhedral moons of different because like, the thing is that like, the moon


Amelia Antrim  48:29  

is round. And it's Crescent, because it's like, blocked by the light of another round thing. Right. So how would you like me and tagging Lily?


Ryan Boelter  48:39  



Amelia Antrim  48:40  

I want to draw this but I can't because I have a janky hand. Yeah, yeah. No, I


Ryan Boelter  48:44  

like the idea of multiple moons of different


Amelia Antrim  48:49  

different Polly's.


Senda  48:52  

We're just gonna go.


Amelia Antrim  48:54  

In our system. Our triangle


Senda  49:00  

in the very center is d 20. Whatever the D 20.


Ryan Boelter  49:03  

Son. Yeah, yeah. Or we could go with D 100.


Senda  49:08  

That's a very round of you. Yes. Yeah. But then it could be either a D 100. Or like, two sides.


Amr Ammourazz  49:15  

twin sons that are a dependency 100. Yes. Well, this


Senda  49:25  

solar system just went further off the rails.


Ryan Boelter  49:29  

Oh. Physics needs it. Yeah,


Senda  49:34  

whatever. What is the good for absolutely nothing. Okay, but so back to the magical computer.


Amelia Antrim  49:46  

Actually, it just has the shapes of all of the polyhedral dice. Just like


Senda  49:50  

cross in a row. you're rolling down its tail. Like


Amelia Antrim  49:55  

Yeah, okay. So it's it's a rat.


Ryan Boelter  50:02  

I can speak


Amelia Antrim  50:05  

I'll put that in parentheses here.


Amr Ammourazz  50:07  

No important question when it talks does it talk like this? Hi, I'm your friendly speak the very hi squeak or Hello? I'm your wreck that


Unknown Speaker  50:14  



Amelia Antrim  50:16  

definite like New York Brooklyn accent


Amr Ammourazz  50:24  

Listen, I'm walking down the street here and you're getting in the way of the team. So I need to get on your A game. All right. All right. Look up. Look down at me when I talk to you. All right, look me in the eyes. See all one inch.


Unknown Speaker  50:40  

I love this rat.


Ryan Boelter  50:41  

Hey. Oh, scurrying here.


Amelia Antrim  50:47  

So, so much. What is it? good name for


Ryan Boelter  50:53  

Brock. I don't know. You're


Amelia Antrim  50:54  

Brooklyn. Clin rat.


Amelia Antrim  51:03  

His name is Lorenzo. I think Lorenzo was okay. Sure.


Unknown Speaker  51:06  

I love that.


Amelia Antrim  51:09  

Lorenzo. The rat.


Ryan Boelter  51:11  

Yeah. He


Amr Ammourazz  51:12  

Lorenzo to understand the time scurrying over here so I need you to


Amelia Antrim  51:20  

sounds like he's extremely bossy.


Senda  51:23  

Yeah. Are we going are we going here? We've sort of defaulted in that direction. Yeah, I think I just wanted to like confirm and verify those


Ryan Boelter  51:36  

little rat fuzzy little Brooklyn Brooklyn rat. They're probably drinks pizza around


Amelia Antrim  51:41  

right? Um, yeah. Nice bossy definitely knows the subway system better than you. Yes,


Unknown Speaker  51:51  

enjoys pizza. enjoys pizza and enjoys pizza.


Amr Ammourazz  51:56  

We just created Master Splinter from TNT. We've just created Master Splinter. Yeah, I'm not complaining. I'm just


Ryan Boelter  52:06  

on the regular rat.


Unknown Speaker  52:08  

Oh, yeah, like actual maybe rat Penny, maybe


Ryan Boelter  52:12  

rentegration. We


Amelia Antrim  52:12  

just named him splinter. No,


Ryan Boelter  52:16  

we don't want to infringe on copyrights.


Amelia Antrim  52:20  

I'm sorry. Everybody knows how I feel about Ninja Turtles anyway.


Ryan Boelter  52:24  

But he's got a little stick that he propped himself up on sometimes. Like it is a little splintered.


Amr Ammourazz  52:32  

It's a metal straw with like a little piece


Senda  52:41  

of a dirty city if we expect rats,


Ryan Boelter  52:44  

as a city don't have to be dirty. I mean,


Amelia Antrim  52:49  

rats everywhere. It's just that Lorenzo


Unknown Speaker  52:50  

is just Lorenzo's. Yeah,


Amelia Antrim  52:53  

there's lots of pigeons and Lorenza.


Senda  52:58  

Yeah, I got pigeons here. It's pigeons. has a straw


Ryan Boelter  53:04  

anymore. It's part of it. So it's good as far as


Unknown Speaker  53:07  

you guys know what I mean? Yeah.


Unknown Speaker  53:11  

Okay, all right.


Ryan Boelter  53:12  

And then you get one additional move on your leader. And then you should be all set.


Amelia Antrim  53:19  

You don't feel like I really want to roll with optimistic that doesn't sound


Ryan Boelter  53:22  

I know. It's a good way to level up.


Senda  53:26  

I mean, that's fair,


Ryan Boelter  53:27  

cuz I'm gonna miss you get XP.


Amelia Antrim  53:30  

Yeah, I don't feel like I would accept responsibility for things.


Ryan Boelter  53:34  

That's fair.


Amelia Antrim  53:35  

I feel like okay, yeah,


Senda  53:37  

I'm actually changing my mind.


Ryan Boelter  53:39  

Okay. Yeah, I think I'm gonna change my mind you. Okay. Are we all set? Next? Um, so what did you choose Emilia?


Amelia Antrim  53:50  

For for which thing for


Ryan Boelter  53:53  

you, let's go with your demigod. First. What did you choose for your? Your trials? Right?


Amelia Antrim  54:00  

Sure. Um, oh, yeah. trials. So I picked, risking yourself to protect innocence and showing no mercy. Because it sounded cool.


Ryan Boelter  54:10  

Yeah. So now every time you do that, in a session, you mark one on your path to ascension, effectively prove yourself to your deity parent. And once that fills up you you clear your path and select another gift.


Amelia Antrim  54:28  

And then for the divine gifts, the one that I picked was gift of magic. granted the magic of a god, you easily lose sight of the ordinary around you. I thought that was fun, since we picked like mostly mundane world


Unknown Speaker  54:43  

pretty early.


Amelia Antrim  54:45  

It just being like kind of out of touch with the fact that everybody else sees things as normal and I'm like magic. Fun. And then for the one I blacked out. I picked gift protection. Don't know if the other one sounded cool. And that one sounded cool too, but like less cool, I guess I had a quick one. So I did.


Ryan Boelter  55:07  

Yep. Very good. That's fine. It's a very interesting choice there too. So, I like seeing this in action.


Senda  55:15  

Cool. Um, mine were a little bit more straightforward because I just had to check things off, which is exciting. So quick rundown. My signature move is curtain call, where I get to use my symbolic item to make a dramatic entrance. I'm really excited about this, but since I decided it was from the farming pent, it's like a stack of wheat. fringy bits on the end.


Amelia Antrim  55:39  

And you like swish it? phusion it like


Senda  55:41  

lands, you know, like a rose? I


Unknown Speaker  55:43  

don't know if it was


Unknown Speaker  55:45  

just a random flower.


Senda  55:46  

random random reference there. I don't know. Yeah, with a guitar riff, obviously. Um,


Ryan Boelter  55:55  

I think cape


Senda  55:57  

and mask I mean, like you do well, if we're doing superheroes


Amelia Antrim  55:59  

and magical girls, I feel like everyone needs to have a cape in a mask like, like you especially have a cape in a mask, but like I definitely why I'm doing these genres. No cape or mask? Well, I


Senda  56:13  

will say then the top hat is still under consideration. We'll come back to me,


Amelia Antrim  56:17  

because I think that I picked that our superhero costumes were like loud and


Unknown Speaker  56:23  

extravagance. Yep. Yeah,


Amelia Antrim  56:24  

that was important to me.


Senda  56:27  

Yeah, okay. capes then. Okay, especially since we have limited flight so we're not gonna be like flying the jet engines or anything right. Okay. Um, my default move is transformation sequence of course. Which I guess we all


Ryan Boelter  56:40  

have that I hope we all have that all of our magical girls Yeah.


Amelia Antrim  56:47  

No, I guess I am secondarily


Unknown Speaker  56:51  

default moves.


Amelia Antrim  56:52  

No, you do over here. Yep. Okay, cool. I picked and I was like worried for a minute.


Amr Ammourazz  57:01  

Basically, what I need our audience to imagine is free magical girls have various capacity and functionally like the superhero you can picture with the most guns


Senda  57:14  

in a giant like armored suit thing, right?


Unknown Speaker  57:17  

Yeah, yeah. What


Amelia Antrim  57:18  

are you doing magical girls.


Senda  57:23  

I love it so much is there that moment where like, like, we got to do the transformation sequence and you kind of like twiddle your thumbs or something.


Amelia Antrim  57:33  

Like they still like spin, but like nothing happens. Like sparkles and everything and they like you know, like do the full turn


Ryan Boelter  57:44  

loading your guns with different various clips and that's your whole transformation.


Unknown Speaker  57:54  

Awesome. Okay, anyway,


Senda  57:58  

this happens every time we talk about transformation sequences at all I'm always like, I just want somebody to make this cool. So then the ones that I picked were Oh, the first one actually didn't have the necrotic entrance specifically built into it, but I definitely picked the most dramatic entrance to use my wheat which just helps me make a dramatic entrance because it gives me I use my special senses to find the best way to join a scene in the most dramatic way possible, which


Unknown Speaker  58:31  

I love


Senda  58:31  

so much. So definitely took that one and then I took the one


Unknown Speaker  58:36  

I'm good for


Senda  58:45  

which is whenever you try to protect yourself by putting yourself directly in harm's way role defend your friends with valued my good thing valiant and then I can inspire the person I'm defending in addition to my normal results, and like help them out like that. Yeah,


Amr Ammourazz  59:01  

speaking of moving names and names I just got to give a quick shout out to my work here is done one of the ever moves


Senda  59:09  

really almost took that one because of the name.


Amelia Antrim  59:14  

Taiwan has like great, I'm helping. I'm working most dramatic entrance. Good for something. It was so hard


Senda  59:22  

to pick because there's so well named like I love them so much. Um, yeah, so so then for the supersite Oh, my God just pick an additional move there. And I did choose the best of us because I feel that one personally even though it rolls on my worst skill, attitude, sorry. Which is when you reassure someone on the need for heroes despite their doubts, you roll to comfort them with optimistic and then you know, if you succeed then you can give them advantage or add one to your teamwork pool. Did honestly pick it because of the name?


Amr Ammourazz  1:00:06  

Everyone in our audience cry real quick. You're the best of all of us. miles, keep going.


Ryan Boelter  1:00:12  



Senda  1:00:13  

And then for me, there's a reference here that if you want to know it, you gotta go listen to the headspace episodes of she's a super geek


Amelia Antrim  1:00:23  



Senda  1:00:25  

bombshell anyway. Good. Those are Yeah, those are mine. And yeah, so I will tell you


Amelia Antrim  1:00:33  

tell us how many guns you have?


Amr Ammourazz  1:00:35  

How many guns do I have? Well, my signature move is the right tool for the job. Which means when we have prep time, I can just make more guns, or more accurately any gadgets that are appropriate to help us with the security. But we all know


Senda  1:00:48  

you have a plot number of guns is that yeah, that's basically


Amr Ammourazz  1:00:51  

it's Yeah, basically it I also have built in weapons. So when I fight with valiant and I can add, I can catch my opponent off guard and just how many weapons I have built. And I can do that too. I can build gadgets that replicate the stuff you all do. So you know, I could technically build a gadget to Magical Girl transformation sequence.


Senda  1:01:15  

Mechanical weak.


Amr Ammourazz  1:01:17  

Yes, yes, I can just look at you and your magical ability to summon weak weapons and go, I can do that too. And make a weak gun. From the weapon side, I chose I am just a weapon, which just makes me even better and more,


Unknown Speaker  1:01:35  

even more guns.


Amr Ammourazz  1:01:38  

My name torpedo.


Ryan Boelter  1:01:39  

That's amazing. Wow. I love that you lean so much into this. And I love that like the right tool for the job could be I need to lockpick set. Yeah, so here's my lock pit set gun.


Amr Ammourazz  1:01:53  

Yeah. I could go like the innovator, you can really think of like, oh, like gadgets here types, you know. And I was just like, gun.


Ryan Boelter  1:02:04  

Yeah. All right. And then for me, my signature move on the spirit, lets me basically prepare by tuning in with the spiritual world and calling upon the spirits to help protect my companions. And depending on how well I roll, I can actually bumped it up to like rolling, defend your friends to attend plus without actually rolling. But if I do that, I have to force a hard GM move on myself. which unlocks GM moves that are not available outside of this move, which is interesting. Of course, I got a transformation sequence. And I chose ward off evil spirits, which lets me ward off evil spirits or entities with all right, and then communing with spirits, which uses one of my worst debts energetic to try to commune with spirits for answers. And then on the stranded side, my default move is there's no place like home, which is a progression track for being able to return home. And once I unlock that, I'm allowed to go home with or without my companions, and come back at will. And once that happens, we create that world. And now that's a new place we can go to. And for the additional move, I chose alien technology. So I can hook together my future tech with the 1984 technology of this world and create all new tech. No, basically,


Senda  1:03:49  

magic alien 1984 tech.


Amelia Antrim  1:03:51  

Haha. Love it. Yes.


Ryan Boelter  1:03:53  

Yes. A lot of good stuff going on here. Very cool. All right. So the next step that we have is our backstories. And we took a little bit of time to go over this file ourselves. Because this is our own character's backstory. And the really fun part is one we combine the backstories together, we each have probably added little tidbits of world building to each of our characters. And now these are more true things that we're adding into our world, which is really cool.


Amelia Antrim  1:04:30  

Yeah, I'm excited to see what everybody like put in there. So that's gonna mess with our pence.


Senda  1:04:38  

Amelia, do you want to start?


Amelia Antrim  1:04:40  

Sure I have. I do have ones that I'm like, not totally sure about and one that I haven't answered at all yet cuz I wasn't quite clear on the question. So okay. My first question is what does your immortal lineage mean to you? And so I put down that at first, it probably seemed really unfair. fair to be only half a God, because that sounds like a real bummer. But now I think at this point, it's actually extremely important to me, because the demo domain that I picked for my parents was life and death. And how can you be a God of life and death if you have never been mortal or even close to it? So it seems that, like, having that immortal lineage, combined with my mortal lineage is really important to me. It's really the mix of both that that makes it happen.


Ryan Boelter  1:05:33  

I like that. It's really cool, because, you know, we're establishing that this this world has like literal deities and stuff like that with your playbook.


Amelia Antrim  1:05:43  

I love it just by picking this playbook. We're like, well, there's gods and goddesses and Gods Gods cannot be like the gender neutral, or gender neutral word for God,


Ryan Boelter  1:05:52  

I think. hosts and aliens and gods are probably all gender neutral.


Senda  1:06:00  

I have actually also heard God day, which is just odd. He


Amr Ammourazz  1:06:04  

interesting. Oh, interesting.


Unknown Speaker  1:06:08  

If you are referring


Senda  1:06:12  

pretty straightforward. No?


Amr Ammourazz  1:06:15  

More just like gender, gender neutral, non binary, synonymous with deity anyways, so it's fine.


Amelia Antrim  1:06:25  

The same word twice, actually. My second question was one that I just like, wasn't totally clear on who is a true demigod in your eyes? Is that mean? Like, what do I think it means to be a true demigod or like, hey, that person isn't? is a real? Like? What a great example of a demigod. Oh, person. That's the one like,


Ryan Boelter  1:06:51  

right. That's it. It's, it's up to interpretation. Okay. Is this like your character's personal? Like, if I met a person that was like this, they would be pretty much the equivalent of a demigod? Or is it like, my, my grade school teacher who taught me everything about this subject that I'm really into, and has always given? Whatever, whatever. They're kind of like, a demigod in my eyes. type of deal.


Amelia Antrim  1:07:23  

I don't have an answer for this one.


Unknown Speaker  1:07:24  

Yeah. Okay, I'll


Amelia Antrim  1:07:26  

think of one I don't know. Okay, we


Senda  1:07:27  

can swing back round to it to in context of everybody else, leader, right. And


Amelia Antrim  1:07:31  

kind of like a big question. I guess all these are big questions. What do you hope to be able to say to your immortal parent one day, I went and look back at like, the stats that I picked, and I picked really like a lot of logical and energetic. And so I think that I would want to come back and be like, I figured it out. I have the perfect system for how life and death works. You just do the math. And like, I totally understand it. I have learned everything that there is to learn. I know what's up. And I have come up with a plan. Whether or not they want or need a plan. But I am here to give them the plan. Here's


Ryan Boelter  1:08:22  

the energy of PowerPoint and binder combined presentation to your parents.


Amelia Antrim  1:08:29  

Yeah, for sure. That is totally how this if you'd like there's going to be graphics, there's going to be cool wipes. There's gonna be maybe like a laser light show. I don't know the true meaning of life and death and how to implement our power.


Ryan Boelter  1:08:49  

I truly had holograms back then.


Amelia Antrim  1:08:51  

Back when


Unknown Speaker  1:08:55  

they are


Amelia Antrim  1:08:57  

they mortality Ryan back when


Ryan Boelter  1:09:01  

do DVDs still use Carphone? Do they need


Senda  1:09:05  

to? They just tap into the last


Amelia Antrim  1:09:09  

question. When was PowerPoint invented? They probably don't even have PowerPoint. Isn't it like 1984 or something? Well,


Ryan Boelter  1:09:16  

we can have magic PowerPoint for the magic people of the world.


Amelia Antrim  1:09:19  

We can have those big like cards though, you know? Oh,


Unknown Speaker  1:09:24  

it's a hybrid.


Amr Ammourazz  1:09:26  

You have to you have to enter your PowerPoint into film and then show it Oh, it


Amelia Antrim  1:09:31  

is one of those overhead projectors.


Ryan Boelter  1:09:38  

He's Yeah, transparency. With the color you could do color transparencies and be like super fancy.


Senda  1:09:45  

Yeah. And also the with like dry erase or wet erase markers on there so that you can do the markings as he talked about. Very fancy.


Amelia Antrim  1:09:52  

Yeah, top of the line. That's amazing.


Unknown Speaker  1:09:55  

Yeah. Good.


Ryan Boelter  1:09:57  

And what about your leader site? If you If you notice for the audience at home, there's five backstory questions that we had to answer for our playbooks as a whole. And your primary playbook has an extra question compared to your secondary because your, your primary backstory is more important to your character as a whole. So we've got three primary questions to answer and two secondary questions. So you've got the secondary of the leader in two questions for that as well.


Amelia Antrim  1:10:30  

So my first question is, how do you deal with the responsibilities of being a leader publicly? And I said, I tried to act really humble about it, saying it's an honor and a responsibility. But honestly, I'm part God knows, you know, really no way that they weren't going to put me in charge. So I pretty much love every minute of it. Cool. Like, I kind of deserve to be in charge. So I and then who is your role model outside the team? And what can't they teach you? I said, I think I want to be some other God, we can maybe as a group, I thought kind of define who this other God is. Because I want you all to maybe have like a little bit of worldbuilding power with that part. But they can help me to understand my powers and you know, like, that context of, you know, being a deity, but they know nothing about fitting in with people or how any of that works.


Ryan Boelter  1:11:28  

Can I posit The, the the god or goddess of gravity,


Amelia Antrim  1:11:33  



Ryan Boelter  1:11:35  

because gravity is all weird at the junction points. And I just see that as this this deity like, just totally messing with the populations of these worlds, just because they


Amelia Antrim  1:11:47  

determined that like, that may travel between pens kind of like difficult or particular something. So I imagine that like a deity of gravity would actually be really important in a world like this.


Ryan Boelter  1:11:58  

Yeah. Like, like not having the scope of being able to, to, you know, deal with normal people, right? They're like, this is the way I wanted the world to work for the gravity. They're just gonna have to deal with it.


Amelia Antrim  1:12:16  

And if you just do the math, it all makes sense. I don't understand why these people are having such a difficult time.


Senda  1:12:21  

Yeah, obviously. Physics


Amelia Antrim  1:12:23  

the good rented it it's obviously so easy. Yeah, that's it. That's what I've got.


Unknown Speaker  1:12:34  

a real treat to real


Ryan Boelter  1:12:36  

Pete have a character. Boundary mathematics has to be a nightmare man last in this world. Discrete math. Only only worse.


Amelia Antrim  1:12:47  

Like I have a whole like career as a boundary Titian.


Senda  1:12:53  

I'm just like, if you imagine


Amelia Antrim  1:12:57  

it looks so excited.


Amr Ammourazz  1:12:59  

Although I am pretty excited. I'm also just really Oh, so I need to get find some eyedrops after this recording. I'll be fine.


Amelia Antrim  1:13:11  

Oh, no. I'm wondering if you were maybe starting to do the gravity math in your head. Like,


Amr Ammourazz  1:13:17  

that's pretty good. that's beside the point.


Senda  1:13:19  

I sort of imagined Well, the conversation was ongoing, like watching both me and immersive expressions. Like I was having the vision of a number of the gifts that flutter under the internet where it's like the person's expression while the equations


Unknown Speaker  1:13:35  

because I was having that moment where I was like,


Ryan Boelter  1:13:39  

how does that math work?


Amelia Antrim  1:13:46  

That has numbers though.


Amr Ammourazz  1:13:47  

What are the boundaries? From zero?


Amelia Antrim  1:13:57  

Here's the thing that was that, like, I tangent. The thing I love about role playing games is that Cena and I very much can be like, gravity's weird, and then leave it at that can be like, here's how it's weird. And like, there's room for all of that in games, and I hated it so much. Like you get to be excited about exactly the things that you want to be excited about. And like, somebody be excited about like a different part of that and doesn't ruin it at all. You know? Gosh, games


Senda  1:14:33  

are good. Games are great. It's good. I love your gravity god. I'm waiting to see him first calculation.


Amelia Antrim  1:14:45  

I'm so excited for you to do it.


Senda  1:14:51  

Here's the math floating by my face. And it was like two plus two and then it was like huge whiteboards Alright, let's


Amr Ammourazz  1:15:00  

pull up the general relativity.


Amelia Antrim  1:15:05  

meters per second. But this isn't earth so I don't actually mean


Unknown Speaker  1:15:10  

Anyway, you


Amelia Antrim  1:15:11  

know, like theory to work off of it like what is what even is gravity?


Unknown Speaker  1:15:16  

Anyways? gravity a lie,


Ryan Boelter  1:15:22  

you gotta you gotta ask the god friend of yours.


Amelia Antrim  1:15:24  

That's true. Okay, who wants to go next?


Ryan Boelter  1:15:28  

I think Brad send us


Senda  1:15:31  

the same order. That's why I made you go


Ryan Boelter  1:15:32  

first. Yeah, hopeful.


Senda  1:15:34  

Yeah. So um, yes, I'm in the mask in the hopeful. So we'll start with a mask background questions. First of which, as Ryan mentioned, there are three. So the first one is what in your normal life lets you be close to the team. And I think that it's because I'm living on my own at 19. And no one's keeping track of me or I spend my time already things. So nobody is like keeping me from doing anything. I think I live close to campus because I sort of thought maybe we're like in college or all related to a college in some way. Because that's very magical girl trope would be that we're going to school together.


Ryan Boelter  1:16:12  

I kind of love them. And never we never actually defined that know that I would totally watch


Amelia Antrim  1:16:17  

a TV show of demigod goes to college.


Ryan Boelter  1:16:23  

I mean, if we want to we if we want to lock in that we're all college students. I think that would be amazing.


Amelia Antrim  1:16:34  

if everybody's good at that,


Ryan Boelter  1:16:35  

yeah. Just wait until you get to my background. Because that's gonna make things very interest. Oh.


Senda  1:16:46  

Okay, cool. So basically, I live off campus, but like close to campus, but like off campus where like, nobody's paying attention to me.


Amelia Antrim  1:16:53  

There's no ra is off campus, there's


Senda  1:16:55  

no more campus. So I can just do whatever I want to do. So I can like be like, closer in or out or whatever. Um, cool. So my second question is, what does the mask mean to you? And I think that for me, it started out as like a duty or a calling that had to be fulfilled, because like the pence and the world have to be protected, and somebody has to do that. But I think that I've come to understand, and this is, I'm excited for our relationship questions later, just to be clear, because I've set myself up for some things that don't have resolutions yet that I'm hoping to resolve in relationship questions. So


Amelia Antrim  1:17:30  

just leaving that aside, just Character Creation Cast, we don't resolve anything.


Senda  1:17:37  

not resolved that can get worse, please. I would like the stakes to go higher.


Amelia Antrim  1:17:44  

Yes. That's cool. So


Senda  1:17:47  

now I have more of an understanding that the mask actually means something more like love, devotion and sacrifice. And my personal life actually has to take a second priority to the mask itself. And my feelings about it. Yeah, so that's the mask. My third question is what keeps you here? To which I answered love. If it were only me, I would probably try to actually return to the farm pant. But I don't feel like I can leave someone here to fight by themselves. I don't know who it is yet. But that's what I want to find out.


Ryan Boelter  1:18:30  

That's juicy.


Unknown Speaker  1:18:30  



Senda  1:18:32  

so I'll be there. Add a little spice. Cool. And then I have two hopeful questions. Right. And so that's what these two are. The first one is how did you get your abilities? I had a funny moment where I thought to myself, I've already answered this. It was a tanning bed accident. And then I went that's a different supers game that you are playing send a wrong game.


Amelia Antrim  1:18:56  

So but a very cool backstory. Oh, I


Senda  1:18:59  

know. I'm like glowing and charged by the sun. It's fantastic. Oh, but like I said, different game. Yes. So I think what happened this one was more of a story for me, so bear with me. Um, so I think what happened was, I was minding my own business, walking down the street or whatever. And suddenly, I came upon a fight between someone wearing a mask and the forces of shadow whatever that was, are like evil in our world that that we are fighting. And there was like an instance where that person's eyes met mine and they went you know, they had that realization and where they went innocent bystander Oh, no. And then like the evil thing, attacked me and they like jumped in front of me. And like in blocking combat stroke, I saw their mask fall to the ground. And I bent down and I picked it up to give it back to them. And when I looked up, they and the shadowy thing he were both gone. And then I looked down in my hand, and the mask that I had picked up to give back to them was melting into my hand and being absorbed by me. So I think


Unknown Speaker  1:20:17  

that's how I got.


Unknown Speaker  1:20:20  

That's awesome.


Amr Ammourazz  1:20:22  

Yeah, masks all the way down,


Unknown Speaker  1:20:24  

way down.


Senda  1:20:26  

But it's also kind of superhero II now. Right. Cool. So that was my second question. And then my or my first of the Supers questions. And then my second supers question is who helped you get a handle on these abilities? And I said, my grandfather, so he still lives in the farming pinte. But you know, long distance calling is a thing, even if you pay extra. But so we actually still talk quite a bit. And the funny thing about how our conversations work, is I don't actually know if he understands that I'm telling him things like literal things like a mask was absorbed by my hand, or if he thinks I'm speaking in metaphor, because he always responds as if I'm talking about plants. But somehow, his advice is always right. Anyway. So like, he always tells me a thing about plants, which ends up metaphorically being true about my powers. And I like learn how to interpret it. I


Unknown Speaker  1:21:35  

love that.


Unknown Speaker  1:21:36  

I love that.


Amelia Antrim  1:21:37  

I love that so much. So


Senda  1:21:40  

yeah, my grandfather is Oh, that's lovely, cool guy with plants.


Ryan Boelter  1:21:46  

in Cleveland, see Shannon? Oh, I forgot.


Amelia Antrim  1:21:53  

Lindsey, Lindsey. She


Senda  1:21:55  

was Michelle something. You're right. I


Ryan Boelter  1:21:57  

gotta say you're Danya. Michelle.


Senda  1:21:59  

Lindsey, Lindsey. Shannon. Yes.


Amelia Antrim  1:22:03  

Lindsey, Lindsey.


Senda  1:22:05  

Very cool. But you have to spell it right. The first one has an E and the second one has an A and you get so mad


Amelia Antrim  1:22:11  

when people two


Senda  1:22:13  

really frustrating very simple look. In my I was about to say email signature, but I'm gonna back up to 94 Here it is.


Ryan Boelter  1:22:25  

84 but it was


Unknown Speaker  1:22:27  

like on your forum. Right.


Senda  1:22:35  

I said


Amr Ammourazz  1:22:37  

I gotta say it when you said Lindsay with an E my brain immediately went Ah, DSP


Amelia Antrim  1:22:50  

was an EM people. lens.


Unknown Speaker  1:22:52  



Unknown Speaker  1:22:53  



Amr Ammourazz  1:22:58  

there's so many spots to put it


Senda  1:23:00  

anywhere. It could be. Lindsay Lindsay with the after the


Amelia Antrim  1:23:04  

Y it could be EA Li n d s EA, Lindsay.


Senda  1:23:12  

Moving right along. Hey, Emma, would you like us?


Amr Ammourazz  1:23:18  

Hello. So this is established for is from the ocean tent. And the first question for the gadget here is Where'd you learn to create gadgets, I think he was born to a family on in the ocean pens who handled salvaging, gathering fever from shipwrecks when things go wrong, or from just old technology, that before we had like more reliable technology and getting them to help clean up the ocean and repurpose it into like, and so a lot of the salvage that was deemed to on valuable or to unusable he started tinkering around with and that's where he first learned to make gadgets. By working with that and being surrounded by people who were very, it was entirely like jobs were built around identifying and utilizing junk and materials. I'm going to actually hop over into the weapon cuz I'm gonna jump back and forth between my


Amelia Antrim  1:24:09  

special what


Amr Ammourazz  1:24:15  

forced you to learn to fight? Um, I think during a salvage mission, something went wrong, and I got captured by a villain because one of our tropes is that villains have secret layers. And so I ended up in a villain layer. And so I had to learn to fight there while I was captured, um, what gadget is more than its function, the only thing I was able to keep, when I was captured, there was a single object we had for it's basically a fancy metal detector. And it's like, very compact despite it being a 1984 metal detector that we use to help like find old salvage and old gear. And so while it is, you know, practical is a metal detector and I use it to find things and identify when there's more material than there should be in the place. It's also just one of the few things I have from before when I got captured. And so that is what gadget is more than its function. And then you had a mentor once, once you go beyond them. I think the mentor was never prisoner at the villain layer. They are someone who helped teach me so that I could survive while I was there. But they didn't make it out. That's why I must go beyond them. Oh,


Ryan Boelter  1:25:24  

I think did they? Did they not make it out? As in still there?


Unknown Speaker  1:25:30  

Or they make it out?


Ryan Boelter  1:25:32  

You don't? You don't know that?


Amr Ammourazz  1:25:33  

They make it out? Yeah. Okay. I lost them in the escape. That sounds like they're dead. The building collapses around them an explosion happened. They're definitely dead. 100% No One No One dies, it comes back and superheroes or magical girls never happens.


Senda  1:25:48  

There was no way they could have possibly survived that.


Amelia Antrim  1:25:53  

Somehow in season four.


Amr Ammourazz  1:25:57  

And then finally, who was the first person besides yourself? You created the gadget for there was never prisoner as well who is now my best friend who I created something to help her escape. And so he's the first person I created something for other than myself face. Yeah, very good. And he came with me to the city pence where we now both reside. There we go.


Ryan Boelter  1:26:21  

Alright, buckle up. All right,


Amr Ammourazz  1:26:24  

let's do it.


Ryan Boelter  1:26:25  

My character is a literal ghost. from another planet. Cool. So


Unknown Speaker  1:26:34  

cool. Cool. Cool. Cool.


Ryan Boelter  1:26:36  

All right. So I'm the spirit and the stranded. So the spirit magical girl in the stranded, right? So my first spirit question is to find some of your spiritual practices. What do they mean to you? I try to commune with other spirits in this world to learn more about the history of the world. I'm not even sure if this is the world I'm supposed to be on or not. The shape feels weird. So I have practices to kind of center myself. And a lot of my practices are kind of instinctual and involve triangles, in some way, shape, or form. But I can't remember why. So that's that. What ritual holds the most personal significance? Every day, I try to commune with the others. But I haven't heard word from anybody else. From where I'm from at all. The other spirits here are different. But the more I learned from them, the closer I feel, I'll be getting to finding my own people. Who are you without your spiritual practices. I feel like I would be lost in the in between lonely, it might be because of my practices that I'm able even able to have friendships now, in the real world. Let's see. And over on the stranded side, I've got what is your defining memory of your Homeworld? Probably what I can only perceive of as my own death. There was an accident of sorts in the lab where I was working. The details are hazy, but it feels like the device I was testing malfunctioned and potentially exploded. And that was basically the last thing I remember before coming in existence here. Why is this your only home now? It took me a while. I'm not sure what a while is in here, it could be months, it could be centuries. When I first got here, I wasn't able to eat or interact with others. I kind of feel like Dr. Manhattan after his accident in watchmen, where he took forever to try to reassemble himself, so to speak. So this is kind of like me taking a long time to try to figure out how to manifest myself into this world. It took a lot of focus to make myself known to a few. And I can't figure out a way back home right now. But at least I have friends here that make me question whether I am truly dead or not. Oh. So and I also changed one of my abilities because of this. I had selected future technology before. But I wanted to swap that up with impossible moon mobility, because I want to be able to like I've got psyonix and weird magic. So I figure Like, I can picture my character like kind of floating along, and then the stuff that she carries is just kind of floating next to her as she's walking.


Amelia Antrim  1:30:10  

I love that.


Ryan Boelter  1:30:12  

Yeah, so that's that's my character arcs.


Senda  1:30:16  

Yeah, amazing,


Ryan Boelter  1:30:18  



Unknown Speaker  1:30:19  

that's that's all


Ryan Boelter  1:30:20  

the backstory is what do we that's all the backstory What


Senda  1:30:23  

do we do now?


Ryan Boelter  1:30:25  

Now we get to diamond Yeah, relationships. So each each arc type comes with two relationship questions. So a total of four between them when the two archetypes are smashed together. And I usually say you know, one person per question or so and then you can answer as many as you want. I'd say since there's three other players, here, we answer three questions. If you want to answer the fourth, that's perfectly okay to


Amr Ammourazz  1:31:03  

number and the verbal approach I generally suggest sometimes is to from the primary one from the secondary.


Ryan Boelter  1:31:08  

Yep. So there's all sorts of different ways you can do this. I think one of them from the primary didn't make sense to me. So I went with Yeah, one from primary and two from secondary. Potentially. I know that Ryan, yeah, the whole first part of this episode, you can do anything you want in this game. It's Your Game. You can bend the rules if you want. It's okay. Once at once Ryan, does it out there. Yeah.


Amelia Antrim  1:31:39  

Because if the designer of the game starts bending the rules, then why did you even bother to make a game?


Ryan Boelter  1:31:44  

I mean, those rules are fake. It's fine.


Unknown Speaker  1:31:55  

Anyway. So


Ryan Boelter  1:32:00  

how do we


Senda  1:32:01  

Yeah, firstly, how do we want to do this? Secondly, I'm like, super torn, because I want the answers to these questions to be the same person, but I don't think they should be. And it's super interesting that they aren't. Tell us what you were going to tell us. I'm sorry.


Ryan Boelter  1:32:13  

No, I was trying to figure out how we wanted to figure out these relationships with the other characters. If there's any ideas, obviously, their consent is important here. If a relationship that is being suggested, doesn't vibe with the other player, then we can we can fix that and switch it up if we need to, or what have you. So, okay, well, I


Amelia Antrim  1:32:43  

have one for my first question already. Okay. Who has seen a side of your divine parent that even You haven't? Ryan if you're dead?


Ryan Boelter  1:32:58  

Oh, this is a super interesting dynamic. I didn't even think of that.


Amelia Antrim  1:33:02  

Yeah. You know, yeah, I mean, it has to be


Ryan Boelter  1:33:06  

like that's the only that makes so much sense.


Amelia Antrim  1:33:10  



Ryan Boelter  1:33:11  

Yeah. The the demigod of life and death over there. And me being a literal ghost. Ah, wow.


Amelia Antrim  1:33:21  

You probably have a closer relationship with my parents than I do.


Ryan Boelter  1:33:26  

Oh, goodness. I'm sorry.


Amelia Antrim  1:33:29  

Your friend over for dinner because you'd like my friend better than you'd like me


Amr Ammourazz  1:33:35  

to go Hey, what do you bring my child over for dinner?


Amelia Antrim  1:33:40  

Yeah, you tell Danielle Michelle to come clean her room once in a while. Dude


Senda  1:33:55  

really serious with the backstory for I know, I'm like reconciling in my brain. Linwood, Lindsey, Lindsey Shannon, with like,


Amelia Antrim  1:34:04  

this person. More okay with it now though. Like, like, for me, it's it's like, what a terrible name like, oh, because I'm not like totally human. I'm like, these are popular human names. Like, you know, they're like, I feel like it makes sense.


Ryan Boelter  1:34:21  

Yeah, that's, that's what's on your college. ID badge, right?


Amelia Antrim  1:34:31  

said no, we're just like, I'm gonna pick an alias when I moved to the city patent or something. Or I'm just gonna pick like, I want to sound like really popular because I don't want people to know that I'm like, from a farm.


Senda  1:34:43  

I think actually, it may be the opposite. We're like that use the name that might bless your farm. And I hate it. And so I'm like, I think me I was actually just thinking maybe I go by like, lol or something like, yeah.


Amelia Antrim  1:34:57  

lol So maybe you just go by lips.


Senda  1:35:00  

Right, right, we're left with ello or something like that. Like I think I use nickname. Right?


Ryan Boelter  1:35:13  

Or else else


Senda  1:35:18  

I'm gonna go with animals but it is definitely Lindsay Lindsay Shannon. But only my mother calls me now when I'm in trouble.


Amelia Antrim  1:35:27  

Lindsay Lindsay Shannon,


Senda  1:35:29  

in here right now.


Amelia Antrim  1:35:33  

So good. Oh, goodness. Okay. Anyway, good back to religions anyway. Ryan it's you.


Ryan Boelter  1:35:42  

Oh, yeah. Um, okay, goodness gracious this is this is an interesting cuz I totally spaced on the whole like you're the deity of a parent that is life and death lynoral. I want to say then, because like part of me was like, who is related to the, to the spirit, you have the strongest bandwidth? Could be really interesting for our diamond God over there. All right, what is the question? Who is related to the spirit you have the strongest bond with? Oh, interesting. Because I can commune with spirits. Right. And I, I want to say that it's Daniel, Michelle, because it'd be really cool if it was a god. The spirit of a god. Yeah. That had died at some point. Which just hurts my brain. But you know, that just adds tension that Gods can die. But what do you know, like killed? Yeah.


Amelia Antrim  1:36:52  

Yeah. Very good. Whoa,


Unknown Speaker  1:36:54  

what kind of God was?


Ryan Boelter  1:36:55  

That's a good question.


Amelia Antrim  1:36:58  

Or do you not know?


Ryan Boelter  1:37:00  

Maybe I don't know. I wonder if even that that spirit that I know that I have the strongest bandwidth. even knows. When we


Amr Ammourazz  1:37:14  

got a bit mortality? Well, ooh, the one that God we know


Unknown Speaker  1:37:21  

how that's


Ryan Boelter  1:37:24  

okay. I like it. Which, which would make sense that I would want to try to have a strong bond with that spirit, because that might be my ticket to coming back. Yeah. Oh,


Amelia Antrim  1:37:37  

and also like, what kind of weird politics are there between the God of immortality and the God of life and death? They're probably like siblings that hate each other. I thought they were twins. Oh, probably. They were twins. Uh huh. Oh, no. They're twin killed.


Ryan Boelter  1:38:00  

Well, I was gonna say it was a bet. The God of life and death, but the God of immortality. I bet it can kill you.


Amelia Antrim  1:38:11  

Sounds like something siblings would do.


Senda  1:38:13  

It also sounds like a typical God myth kind of thing for? Like, that kind of nonsense is


Amelia Antrim  1:38:19  

Yeah, yes. Twins.


Ryan Boelter  1:38:22  

Like the implications of like, people on this world are not immortal because the God of immortality was killed by the God of life and death.


Unknown Speaker  1:38:32  



Amelia Antrim  1:38:36  

Danielle, Michelle has


Ryan Boelter  1:38:42  

Lindsay in


Amelia Antrim  1:38:43  

1984 technology.


Ryan Boelter  1:38:45  

Yeah, there you go.


Amelia Antrim  1:38:47  

I have some like really heavy serious, like, philosophical questions. But also,


Unknown Speaker  1:38:55  

can you skateboard


Amelia Antrim  1:38:57  

on the borders.


Ryan Boelter  1:38:59  

of the pet? Oh, yeah.


Unknown Speaker  1:39:00  

I mean,


Amr Ammourazz  1:39:03  

I'll get back to you.


Amelia Antrim  1:39:05  

I look forward to it. Cool.


Unknown Speaker  1:39:09  

Very good. Very good.


Ryan Boelter  1:39:11  

Oh, I love it. Okay, perfect.


Senda  1:39:13  

Shall I just jump in here and with a question and keep us moving along. Be like a host and like.


Amelia Antrim  1:39:22  

What's that? Like? I don't understand.


Senda  1:39:23  

Yeah, right. I'm gonna remind me of your character's name.


Amr Ammourazz  1:39:29  

Yes. AKA torpedo torpedo. Yes.


Senda  1:39:33  

Um, wow. forgot that too. I forgot everybody's names. I feel like


Amelia Antrim  1:39:41  

I definitely forgot Ryan's because it was absurd.


Ryan Boelter  1:39:44  

It was absurd because it's alien.


Unknown Speaker  1:39:46  



Senda  1:39:46  

I'm not gonna.


Ryan Boelter  1:39:48  

Okay. You can call them ox like auxilary.


Senda  1:39:52  

Yeah, no, that makes sense. So, I have a really interesting thing in which I think what I want to do is Answer my hopeful my super secondary playbook question first, which is who reminds you of who you could have been without your powers? And if it's okay with you or more, I think that that is going to be torpedo. Like because you do so many gadgety things that are actually like physical manipulations of stuff instead of just like I'm power over


Amr Ammourazz  1:40:29  

Yeah, that also creates a fun dynamic because like, one of us is a demigod one is a spirit you normal ones, but then you got like your accident. I mean, I don't know it because you've I don't know, mass, deep, but like, we're in super power mode, like, we bond the bathrooms like that, like, yeah, we're both just the normal


Senda  1:40:52  

mortal peoples. But yeah, I think there's definitely a weird element then where like, because people don't necessarily know that ELS is the mask that like, when I am presenting as ELS that I'm like, still looking at you in the same way that I'm like, all right, the person who makes me feel like a normal person. And then there's a weird dynamic.


Amr Ammourazz  1:41:18  

Yeah, I also feel like it's interesting curious, because, well, well, that's probably the best person that has also got through. I know, normal is a very relative


Amelia Antrim  1:41:31  

in this.


Amr Ammourazz  1:41:37  

Like, we're just having a regular conversation with, like ELLs in this like outside, like outside the team and just like, hey, like venting about something. I'm like, you want me to blow up like I can. I can. I can set like six different gadgets to deal with the problem. Okay, are we just venting this for the sake? Okay, sure. See? I cancel the bubbles


Senda  1:42:00  

for some reason that reminds me what it's like to be a normal person. Right? For some reason, there's something about the way that we're


Ryan Boelter  1:42:10  

just having that conversation and then sunniland li ox just floats behind you with like a bundle of books floating behind her.


Amr Ammourazz  1:42:19  

There's also like a very deadpan, like, Miss delivers it so deadpan. That's it. Well, it is very possible. She's being serious. There's a very high cancer being like satirical, like you can't tell because she's so dead. You can't tell. I can if you want Okay,


Amelia Antrim  1:42:35  

that's what every conversation with my brother is like, my brother's one of those people that like, like, Are you being sarcastic? Or no, cuz I can't totally tell. And like, one would be okay. And one would really not.


Unknown Speaker  1:42:51  

Cool. Cool. Cool. All right,


Ryan Boelter  1:42:53  

bomber. What do you got? Yeah,


Amr Ammourazz  1:42:55  

we took a relationship. I think who pushes you to be more than your skill set? And I want from the weapon and I want to see then Yo, Michelle, or demigod? Because I think I see what, from what I'm gathering from from Daniel. Michelle, your little bit in your head about being half gone? Yeah, I think I see. Like I could like if I just let myself be my full skill set, and nothing else. I could be like Danielle Michelle, and I don't want to be like that.


Amelia Antrim  1:43:30  

Like, absolutely, like my full view of her is that like she absolutely 100% needs to be taken down a peg. Like


Amr Ammourazz  1:43:40  

I'm just like, I'm trained to be one of like, the best fighters possible. I could take pretty much anyone on in the politics have gotten in a fist fight. And then I see the emotion. I'm like, I don't want to be like that. Maybe find the personality.


Amelia Antrim  1:43:53  

I think very much. It's one of those people. Like do you know who my dad is? Oh, boy.


Amr Ammourazz  1:44:02  

This just deadpan. Yeah.


Ryan Boelter  1:44:10  

Oh, so good. All right. Thanks. So Yep.


Amelia Antrim  1:44:14  

Okay. Let's see here. I don't know how to think about this. I don't know. Does somebody else have one that they know for? Sure. They wanted to I don't.


Ryan Boelter  1:44:25  

These are hard. That's fine. It's fine to think Yeah,


Senda  1:44:28  

I actually think that I know how I'm going to sort out my last two but it's really interesting because I'm basically picking them up and it's like a toss up, but I'm willing to make a decision.


Amelia Antrim  1:44:40  

To talk it out.


Ryan Boelter  1:44:42  

I've got a couple possibilities. For the last two that I was thinking of.


Senda  1:44:47  

I'm gonna do the thing where I'm just going to jump in and make audio happens. So do it. We'll just instead of all of us agreeing that we have ideas. I will selfishly take the mics. I I have two questions left, and they're both of my mask questions. And I, if it's okay, I think I'm just gonna talk about them both at the same time, because to me, they're like, related because this was the really interesting thing where I was like, Oh, this is gonna be two separate people. Oh,


Ryan Boelter  1:45:15  

doesn't have to be. But I think it's


Senda  1:45:18  

really interesting to be related to more people. For me, always, so like, wow, I could very easily be the same person. And that would be the easy way out.


Unknown Speaker  1:45:32  

In my life,


Amr Ammourazz  1:45:33  

yeah, one of my goals with the relationships is to like create contrasting dynamics with each relationship, which is


Senda  1:45:38  

interesting. Right? So my last two questions, which are the math questions are who are you tasked with protecting and who makes you wish that you could reveal your identity to them? And the really interesting thing about separating those two things out to me is that I was like, trying to figure out where like, I have a potential love dynamic on the table here, if everybody is comfortable with it, right?


Amelia Antrim  1:46:03  

Because I also have a question that says, Who is your blind spot? Well, I am, I'm intrigued to see where this goes, because I also have to possibly, let me propose


Senda  1:46:14  

what I am considering. And, and then you can tell me between what makes the most sense in terms of putting this up. So what I was considering is who I'm tasked with protecting, I was gonna go with ox, because I don't think that a demigod probably needs my protection. But ox might, because she's not from here,


Amelia Antrim  1:46:40  

around here.


Senda  1:46:43  

Right, so there could be something weird about how she interacts with like the world.


Amelia Antrim  1:46:53  

That and i think that you know, enough of like, what it's like to not totally belong to a place like not the same way that she does, but like,


Senda  1:47:01  

in a way, in a different more mortal coil kind of way. Yes. Right. Um, so I think that it might work both socially, in from that aspect. And then if we, if we link in some of our villainous stuff into a noncorporeal sense, and maybe she attracts bad guys, because they're walking the same plane or whatever like that, then there might be something there that I can latch on to in terms of like it is the masks job to protect the pent slash world from, you know, some of these particular villains. So that was my thought with that, which means that Amelia, I wish that I could reveal my identity to you.


Amelia Antrim  1:47:45  



Unknown Speaker  1:47:47  

I might be in love with you. Is that okay?


Amelia Antrim  1:47:50  

That would totally be okay. Because I would love for you to be my blind spot. Awesome. I think that works really well. I mean, honestly, if you just want to straight up my girlfriends, that would be great. We can go on a date. I have no problem asking you. I'm a god. Why would you not want to go out with me?


Amr Ammourazz  1:48:07  

I only have one question for Lindsay. What is your taste?


Unknown Speaker  1:48:11  

Your friend


Amelia Antrim  1:48:16  

offers to blow things up for you.


Amr Ammourazz  1:48:23  

You have a demigod who needs to be taken down a bunch of


Unknown Speaker  1:48:26  



Senda  1:48:29  

You know, I just like to show him and make sure that she feels encouraged when I throw my wheat stalks.


Senda  1:48:51  

I express my feelings by showing up on top of a lamppost and tossing a wheat stock and


Ryan Boelter  1:48:58  

I'm waiting for the episode where you reveal your identity by tossing a wheat stock down on the table in your normal for


Senda  1:49:09  

like Season Two so


Ryan Boelter  1:49:11  

Yeah, exactly.


Amelia Antrim  1:49:12  

Know what if? What if I'm like, in love with the mascot not Lindsay though?


Senda  1:49:20  

Oh my gosh. Oh, please. Yes.


Amelia Antrim  1:49:24  

Because like why would I be dealing with Lindsay? Please?


Unknown Speaker  1:49:27  

Please, please? Yeah,


Amelia Antrim  1:49:28  

like, the mask is my blind spot. So like when we're fighting? Like, if mask is captured. I'm like, Oh, crap. We have to go do this. Oh, like, yeah.


Ryan Boelter  1:49:42  

And he's just another college student.


Senda  1:49:44  

She's She's just like, whatever. She's just like this girl who like


Amelia Antrim  1:49:49  

girl like, cares.


Amr Ammourazz  1:49:54  

She just happens to be around, my friend. I will blow up the base that they're in and then everyone who can have them in there. One who didn't help.


Senda  1:50:01  

I just I didn't say right. So you're saying you're not torpedo name? I was reversing the FMS. Yes. I'm just here because this was here.


Amelia Antrim  1:50:16  

I love this so much.


Ryan Boelter  1:50:17  

Oh, so good.


Amelia Antrim  1:50:19  

Delightful. Okay, okay,


Senda  1:50:20  

well anyway, so I just cleared out both of my


Ryan Boelter  1:50:24  

There you go. Go.


Amelia Antrim  1:50:26  

So everybody else has theirs left. Yeah, I still have one left. Yeah.


Ryan Boelter  1:50:31  

All right, I got a couple. I can just drop mine. That'd be fine. Okay, so who still confuses you, despite all you've learned about this world? There are some options. I think nesp because why all the weapons?


Ryan Boelter  1:50:55  

It's Yeah. Okay. But why


Amr Ammourazz  1:51:04  

Miss moderator themselves


Ryan Boelter  1:51:06  

like, Oh, I like that. Um, and then the other one I was thinking of who holds the spirit of your Homeworld in their soul? And I was thinking else for that one. Especially because of the hopeful side. But I think with the the mask stuff you've been talking about?


Amelia Antrim  1:51:32  

Yes, yes. Yes.


Ryan Boelter  1:51:33  

I want to say that, like that mask, literally melded with your soul somehow. And the spirit of my world is connected to whatever this mask thing is. Yeah.


Senda  1:51:47  

Maybe the mask also originated on your world and that's why it's powerful in our world and as Superman Yeah, the way and, and so yeah, like the mask is is maybe a direct actual artifact. Yeah. From where you're from? Oh, I like it.


Amelia Antrim  1:52:06  

Oh, like, dude,


Senda  1:52:07  

maybe that's why I have to protect you.


Ryan Boelter  1:52:09  



Unknown Speaker  1:52:10  

we're linked or linked? inextricably.


Amr Ammourazz  1:52:15  

I love it fun.


Unknown Speaker  1:52:16  



Unknown Speaker  1:52:22  



Senda  1:52:22  

No way. You only have one, Danielle.


Amelia Antrim  1:52:25  

Danielle, Michelle. I have one last question that I want to answer, which is who helps you feel more mortal than anyone else? It's obviously Miss. Because the one person that like does not put up with my garbage. This is just like not interested in anything that I have to say. I've never had that before. Like, I don't understand why. You don't think I'm cool? I mean, I think you know, I am cool.


Amr Ammourazz  1:53:03  

No, you could be to be cool. You have to be


Amelia Antrim  1:53:06  

what do you think I've been doing this whole time?


Ryan Boelter  1:53:10  

My life is nothing but


Amelia Antrim  1:53:13  

what is it that I would have to do? I don't understand. Like,


Amr Ammourazz  1:53:18  

pay attention to over cool people.


Amelia Antrim  1:53:20  

Oh, I will do that. As soon as I see one. Wow. Wow.


Ryan Boelter  1:53:27  

I only see one when I'm fighting bad guys. That mask into one.


Unknown Speaker  1:53:37  

Oh, man.


Amelia Antrim  1:53:43  

I want this so bad. Oh my gosh. Ah, I love it. All right,


Ryan Boelter  1:53:52  

sir. Yeah. Yeah.


Amr Ammourazz  1:53:55  

I've got to pick two more interesting choices. I'm going to go who inspires you to make new gadgets is going to be for ox?


Ryan Boelter  1:54:08  



Amr Ammourazz  1:54:09  

I think combination of ox being dead from another world. And just like being the person whom traditional gadgets help the least. Like, just like, nothing in this world is useful for for arcs. Maybe I could make something that it goes to the


Ryan Boelter  1:54:25  

very interesting I have the move alien technology zone, I can utilize alien tech and fuse it with the tech of this world.


Amelia Antrim  1:54:37  

This world is alien to you. Yeah, yeah. Right.


Amr Ammourazz  1:54:45  

Like, can I make it work without having the fusion Be a part is true. Like,


Amelia Antrim  1:54:50  

how does this work if you don't have a corporeal form


Amr Ammourazz  1:54:56  

and also just like get a feel but like that serves some gifts. Give us some gifts. True. And then wait that's who do you always lose against in a sparring match? If that's cool, I think I think it's got to be our mask our elf.


Unknown Speaker  1:55:16  

Yeah. Oh, okay.


Unknown Speaker  1:55:20  

Wait, wait,


Ryan Boelter  1:55:23  

wait, wait, wait. Wait, wait. Well,


Unknown Speaker  1:55:28  

I know another way. Well, I


Amelia Antrim  1:55:29  

was like, Oh yeah, well


Unknown Speaker  1:55:30  

no wait not


Ryan Boelter  1:55:35  

really big pun.


Senda  1:55:38  

It was much better in your head


Amr Ammourazz  1:55:41  

actually wrote it. See, I thought it was like a pot on like the fact that the mask is just like always out of reach like a white whale is because like,


Senda  1:55:48  

you know, nowhere near as deep as that.


Ryan Boelter  1:55:52  

No, good good.


Unknown Speaker  1:55:54  

Anyway, yes, sparring.


Amr Ammourazz  1:55:58  

I like the idea that you were the one because like, going out and see but you're also like the lowest power person here if like, after, right, like, and you're the sparring matches, demigod? Nothing goes from another dimension. Nothing although this person with a mask and wheat sticks. Why am I doing be


Ryan Boelter  1:56:14  

fair? I mean, ELS does have impossible movement, energy manipulation and reality. Mainly manipulation. Without the mask.


Unknown Speaker  1:56:25  

Oh, yeah. So is it?


Ryan Boelter  1:56:30  

What was that? that begs the question, are your abilities? Like? Do you accidentally use them? Like, when you're not in mask form? Interesting. You're sparring and you're like, accidentally reality manipulating me because


Senda  1:56:45  

I'm wanting to stay undercover. But sometimes I slip up and like do the thing automatically. Yeah, but but like it still looks like I'm mostly normal.


Ryan Boelter  1:56:55  

Yeah. It's like, it's like very subtle. Yeah. To the point where it looks like a person that's super trained can do this.


Unknown Speaker  1:57:02  

Yeah. Yeah,


Ryan Boelter  1:57:04  

that's pretty cool.


Senda  1:57:06  

Sorry about that. It's probably the reality of manipulation.


Unknown Speaker  1:57:13  

You know?


Amelia Antrim  1:57:17  

Like, I think I need to change my look to because I had picked angsty and arduous along with a short and aspiring I feel like I need either sculpted and sassy or immaculate near it.


Ryan Boelter  1:57:30  



Amelia Antrim  1:57:31  

I think I'm gonna go with immaculate iridescent.


Senda  1:57:36  

You're making me look back at mine. I'm deaf. Definitely still on board with mysterious and magnetic and bright and beaming actually. With that.


Ryan Boelter  1:57:43  

Yeah, my mind fits as real and evocative and alien and and ambiguous Yeah. as well.


Amelia Antrim  1:57:51  

I didn't come up with an alias either. What's a good name for jerkface? demigod?


Unknown Speaker  1:57:57  

Kirk face.


Ryan Boelter  1:57:59  

Your face. You're the demigod of life and death. Right?


Senda  1:58:03  

Hmm. Um, I mean, but you're also iridescent. So I am I'm I would be tempted to recommend the adjective brilliance. Or something like the brilliance something.


Amelia Antrim  1:58:17  

I'm sorry. Nope, it's just her brilliant.


Senda  1:58:20  

Brilliant. There you go.


Unknown Speaker  1:58:22  

Brilliant. Brilliant.


Unknown Speaker  1:58:23  

I feel like that nails it. Oh there's the


Amelia Antrim  1:58:40  

Thank you for letting me create my true form.


Amr Ammourazz  1:58:45  

I feel like this never calls you that like this? Looks just like stuff like that. Just like constantly throwing in.


Amelia Antrim  1:58:55  



Ryan Boelter  1:58:57  

Yes. So is it so much public knowledge that you're a demigod or is this something you brag about on the regular or clean? Probably?


Amelia Antrim  1:59:07  

Imagine I don't like I just can't imagine having any ability to keep that quiet.


Senda  1:59:15  

Yeah, he's gonna say I'm trying to imagine this particular person sleeping.


Ryan Boelter  1:59:20  

You've got a magical rat named


Amr Ammourazz  1:59:29  

Lorenzo in this problem. established that Lorenzo's got like, a Brooklyn personality and like very much on top of just like, making fun of her brilliant.


Amelia Antrim  1:59:47  

Like I feel like Lorenzo was like, put here by my family to like, keep an eye on like, cuz otherwise I would have like a cat or something like would be like a good Like no Lorenzo


Amr Ammourazz  2:00:03  

so many so many like group like activities like we go out and like be a villain or something and then it ends with me go influenza you want to go blow stuff up somewhere else


Amelia Antrim  2:00:14  

yes I have a magical pet rat that hates me


Senda  2:00:16  

Yes. Yes.


Amelia Antrim  2:00:19  

Character Creation Cast


Amr Ammourazz  2:00:24  

Lorenza would refuse to


Ryan Boelter  2:00:28  

encounter for this podcast amor


Amr Ammourazz  2:00:34  

cotton for context as a side, the American complete stream got a quick counter in the latest episodes.


Unknown Speaker  2:00:40  

tweet about it


Amr Ammourazz  2:00:41  

I got 40 puns in the two hour stream. Yeah, we're pretty good. Most solid 95% of them were probably me


Ryan Boelter  2:00:48  



Amelia Antrim  2:00:49  

watch the stream and I can tell you Yeah, probably questions now


Ryan Boelter  2:00:57  

Yeah, let's go now. So now we've got the relationships done let's go to the let's see it is the genre tropes page drama world tropes, the second tab in the spreadsheet. And we have both magical girl and superhero selected for our genres. So we get to choose one of these two questions that kind of sets the flavor of all of our team questions, right? So we get to choose one of these magical girls to cook. The question is when we first worked together as a team, we encountered pure evil, and we're able to push it back before it was able to consume its target. What is this evil? And what is it so intent on removing from this world? Or the other question we can choose? is when we first worked together as a team, we were forced to fight someone that became our group's arch nemesis. What do we know about this person? Or who do we know this person as? And what do they look like? What are their motivations? So we can either go superhero trophy or Magical Girl trophy?


Amelia Antrim  2:02:13  

nemesis, like


Senda  2:02:15  

Yeah, I was like, Can we can can we break? I'm gonna ask you. Can we break the rules? and answer half of the first question and half. Interest I want to have a Nemesis like Amelia, but I also want them to be pure evil that is intent on removing something from this world. We


Amelia Antrim  2:02:40  

will find out what its motivations are. So motivation can be removing something from the world. Okay,


Ryan Boelter  2:02:48  

so did we fight the arch nemesis? And who are they? What do they look like? What does their motivation? Or do we want to define the pure evil for magical girls? As this arch nemesis of sorts?


Senda  2:03:03  

Yeah, like there's a couple. We could smoosh those.


Ryan Boelter  2:03:06  



Senda  2:03:07  

I'm open for either.


Ryan Boelter  2:03:09  

I mean, they're both they're both very good.


Amelia Antrim  2:03:11  

Should we flip a coin flip a coin?


Unknown Speaker  2:03:13  

Do you have a coin?


Ryan Boelter  2:03:14  

I'm looking. Just roll the dice.


Amelia Antrim  2:03:18  

I do.


Ryan Boelter  2:03:19  



Senda  2:03:20  

Okay. Even odd superheroes. It's a four. What did I say?


Ryan Boelter  2:03:31  

All right. So we encounter pure evil. What is this evil? a villain.


Senda  2:03:37  

Yeah, so I think it's our arch nemesis.


Amelia Antrim  2:03:39  

Yeah, yeah. Yeah,


Ryan Boelter  2:03:41  

yeah, yeah. Who do we have a name for the search Nemesis? Or what what type of individual is this? Is this somebody from the Shadow Realm?


Amr Ammourazz  2:03:57  

I have a I have a suggestion to tie in all the pieces


Unknown Speaker  2:04:01  



Amr Ammourazz  2:04:03  

They are intent upon removing the God of gravity and or the boundaries.


Unknown Speaker  2:04:10  

They're the


Amr Ammourazz  2:04:12  

they are tied to the organization that kidnapped me the villain that kidnapped me either maybe the villain that group that kidnapped me was like working for them or following them or maybe was like were the archers that are


Amelia Antrim  2:04:25  

devoted to some anti gravity and


Amr Ammourazz  2:04:31  

they are intent on doing that. Because they have already done something similar to Ryan's world. Oh,


Unknown Speaker  2:04:38  

I love that very much.


Ryan Boelter  2:04:41  



Senda  2:04:43  

I think they're they're like Pentagon


Amelia Antrim  2:04:47  



Senda  2:04:50  

Something about the pence and another word that is alliterative and potentially has mean connotations. I don't know.


Amr Ammourazz  2:05:00  

I got it, but they're the spirit the boundaries that will turn to play.


Amelia Antrim  2:05:06  

You just made the opposite of flat earth


Senda  2:05:10  

somewhat flat. I mean, it's three dimensional, but also somewhat flat


Amelia Antrim  2:05:14  

spheeris. theorists,


Ryan Boelter  2:05:18  

those darn spheres? Wow.


Senda  2:05:22  

theorists, would you even say?


Ryan Boelter  2:05:31  

Oh, that's, that's lovely. Okay, so, um, so we encountered this, we were able to push it back before what was its target, then, when we first worked together as a team,


Senda  2:05:45  

we think that deities have, like, things that are built for them in this world, do we think that there are temples or statues or monuments or anything of that kind? That might be like focus points?


Ryan Boelter  2:06:02  

That would make sense.


Senda  2:06:05  

Is this interesting? Because we have to sort of figure out how the actual people interact with the deities in a potentially like spiritual way. Like, there might be deities, but nobody like worships them, in which case temples doesn't make sense, but maybe like monuments? Yeah, sense, right?


Amr Ammourazz  2:06:23  

I think different pens gravitate towards different like that. So that was also that that is, yeah, I think like different pets got to come up with different ways, right? Like, you have less space in a city, you probably have like more structured locations where that set up where people set up their own homes. And then like, in areas that have more space, they might do things that are more tied to the pins, culture, ecology, etc.


Amelia Antrim  2:06:51  

are certain like points, because like, there's going to be little corners that are on our planet, or those like, more focal points for power, like, Is there more power there that would give


Ryan Boelter  2:07:04  

access points.


Amelia Antrim  2:07:07  

Like something around there to make like one of those corners kind of like structurally unstable, right? You


Senda  2:07:12  

can try to round the corner.


Ryan Boelter  2:07:14  

So it sounds like they were


Amelia Antrim  2:07:16  

just trying to like straight out, excavate and flatten the planet, right? Or like,


Senda  2:07:22  

you're like, maybe if they destroy the nexus point of ley lines where they connect on the edges, then that would like, you know, remove the God of gravity's ability to control that part. And maybe that part of the planet would round out.


Amr Ammourazz  2:07:39  

Right? Oh, I just had a weird thought. Um, so look it up. dodecahedron has 20 vertices. What if each vertices being like an extra power as like we're just talking about is also each title. Good? Yes. And so also by making the planet like a speaker, you will also destroy everything.


Unknown Speaker  2:08:02  

So they have to destroy so


Amelia Antrim  2:08:03  

what happened when the God of immortality died? Did they have a point? One pinch that's just like a dead pent, please.


Unknown Speaker  2:08:12  



Amelia Antrim  2:08:14  

Curious now.


Amr Ammourazz  2:08:17  

There's there's a crater and one of the vertices somewhere that just isn't the gravity acts wonky?


Senda  2:08:22  

It's one of the places you can't travel through in the normal way.


Unknown Speaker  2:08:25  

Mm hmm.


Ryan Boelter  2:08:28  

That's got to be the hidden base possible. Oh, yeah. That's right.


Unknown Speaker  2:08:32  

They have a layer there.


Amelia Antrim  2:08:35  

That's where it is. Yep. It's where torpedo is hidden. Okay. Okay.


Ryan Boelter  2:08:43  

Okay, so now that we have layers, or layers, yeah, now that we have that established, we can go in pretty much any order we want. We'll read our one of our team questions, and then answer it as a group, and then just kind of build off of this first time working together as a team. So they were targeting the Nexus. It was this arch villain, or arch nemesis of our group now. We stopped them. So we were able to prevent them from destroying this thing. And we keep all of that in mind as we answer these team questions. Do we want to go in the same order that we were establishing before starting with Amelia?


Senda  2:09:27  

I can go first. I


Amelia Antrim  2:09:27  

mean, I have no idea how to answer my question. I have no idea.


Ryan Boelter  2:09:31  

work together as a team. Okay, you


Senda  2:09:33  

go first one. Hi, magnanimous host


Amelia Antrim  2:09:37  

will allow you to. Let's see, when we first worked together as a team, what happened during the encounter that made witnesses think of us as an extraordinary as extraordinary, and also not a normal part of society? Oh, interesting. We don't look normal. We don't look normal at all.


Ryan Boelter  2:09:57  

It's interesting because it establishes that this was what witnessed by people. Yes. Right. So this event,


Unknown Speaker  2:10:03  

so this he did we establish


Amelia Antrim  2:10:04  

earlier I don't remember if this is a world where like superheroes are just like a thing, or is that like not a thing?


Amr Ammourazz  2:10:10  

It's not magical world. It's


Ryan Boelter  2:10:12  

a magical world is hidden.


Amelia Antrim  2:10:14  

I couldn't remember where we landed on that one. So


Amr Ammourazz  2:10:16  

it could be the 20s and stuff. Yeah,


Ryan Boelter  2:10:18  



Unknown Speaker  2:10:19  

yeah, so people,


Ryan Boelter  2:10:20  

and super and super powered people might be more common or accepted. But we could also like fold the the superpowers are also part of that thing that people just don't don't realize is under society effectively. Right?


Senda  2:10:39  

I think that's a little bit more straightforward just because I think it may be very difficult to define what is a magical girl power from what is a superhero power for the purposes of what could be visual visit visible to the average Joe Schmo on the street? versus Yeah,


Amelia Antrim  2:10:53  

that's right.


Ryan Boelter  2:10:55  

I really, I really like the the visual of like, this nexus point is under attack, maybe there was a big explosion, news crews like scrambled to see this and live television feeds. We're seeing this in the middle of this epic battle, and everything. And then that's just broadcast to the world of these extraordinary people doing this extraordinary thing. And like, we had no idea that this existed, and maybe maybe one of the only ones in the world that people kind of know about.


Amelia Antrim  2:11:36  

Yeah, I like that. Okay. Sorry. What was that this was like a one time thing.


Ryan Boelter  2:11:43  



Amelia Antrim  2:11:44  

You know, we're like, lots of people what powers but yes, just as just


Senda  2:11:50  

it's fine. No one will ever recognize me.


Amelia Antrim  2:11:55  

I hope everyone recognizes me.


Ryan Boelter  2:12:00  

Oh, man. All right. So Sandra, what's, what's your question?


Senda  2:12:09  

Yeah, um, my question is, when we first worked together as a team, we had a hard time trusting one another. What happened that forced us to set aside that distrust. So I do kind of think if I can propose a thing, just to get us started. I don't think we were necessarily working together as a team before this event. And maybe this was one of those times where all of us came to the location of this attack, just because we were the people who are close. And so we had to basically learn how to work together in that moment.


Ryan Boelter  2:12:48  

What if this is how I manifested? Oh, this world? Like, like the attack on this, this nexus point allowed me to have the power to manifest myself for the first time broke through the veil. My friend broke through the veil.


Senda  2:13:05  

Because there was a weakening along the Yes.


Amelia Antrim  2:13:08  

Okay. Oh, no, but then that raises, just like the only way for you to get home for like this evil thing to succeed. Done, and we can access again. Do I


Ryan Boelter  2:13:16  

even do I even have a home to go to? Because I don't even know that my home was physicalized.


Amelia Antrim  2:13:24  

No, your home used to be pyramid shaped. That's what you were driving off? Yeah.


Ryan Boelter  2:13:28  

Or pyramid shaped or or 20 sided? would be good. Just


Amelia Antrim  2:13:35  

a lot of corners.


Ryan Boelter  2:13:36  

Yeah. I like pyramid shape, though. Oh, okay. I like that. Um, which, which, if every nexus point on this planet is its own deity, is each planet in our system? representative of possibly different pantheons or whatever?


Amelia Antrim  2:13:56  

We don't have time for that. Ryan? I mean, yes,


Senda  2:14:00  

but also we can leave that there too.


Ryan Boelter  2:14:04  

Yeah, that's Yeah, that's that's for later.


Amelia Antrim  2:14:08  

We need to find someone to GM a stream of us playing these characters now, though, because we, I gotta stop dude. Why didn't we make this podcast? Ryan was so frustrated. Like, but then put it that one time? No, then you don't get dirty game all over your care. That's true.


Amr Ammourazz  2:14:31  

That's the sad fixer.


Amelia Antrim  2:14:33  

Yeah, we just get sorted up so that they should happen.


Ryan Boelter  2:14:37  

So it makes sense that we didn't trust each other at first, because this is our first time meeting one another. Yeah. And your first time, you know, being able to communicate, right? Anybody I've been pondering this world for who knows how long trying to screaming at people and nobody can hear me


Senda  2:14:54  

right. So that was probably a really interesting first impression from a social perspective because you probably Didn't know for a moment there that we could actually see and hear


Amelia Antrim  2:15:05  

yourself and we're like, Can you shut up please?


Ryan Boelter  2:15:07  

Yeah. Like I have probably established at this point, like, I could manipulate stuff in the real world with my psyonix. And my weird magic. So like, I was probably during the battle, some stuff was flying around with with no purpose, or like, why did that happen? And then all of a sudden I'm there and able and like, you're talking to me? And I'm like, Who's What? Like, looking


Senda  2:15:34  

behind you like, is


Ryan Boelter  2:15:35  

there? Are you? Can you actually see me?


Amelia Antrim  2:15:41  

No, you there? I need you to move. I like that. What


Senda  2:15:46  

is the thing that that happened that forced us to actually trust each other and work together?


Amr Ammourazz  2:15:52  

I think maybe it was like finding out like maybe at the end of the fight, like finding out that these people were all tied to us in some way and realizing like, Oh, we have a common thread burdening us. And I feel like this would be like, well, these are people who are fighting alongside me, not against me, that's a strict upgrade.


Unknown Speaker  2:16:12  

That's an old trick that


Senda  2:16:16  

I would be tempted to say that there is maybe some sort of group power that we can activate. Like when the power of friendship signs through us or what however we determine that,


Ryan Boelter  2:16:31  

obviously, it is literally a genre move for the metrical genre called the power of friendship, that allows you to combine your abilities in an all out attack, like


Unknown Speaker  2:16:42  

I also wrote a message.


Amelia Antrim  2:16:47  

It has to happen for that must have happened, right? Like by accident while we were doing like that's how we can feed it the first time it happened by accident. But we were like, well, I love to be able to do that again.


Senda  2:16:58  

Yeah. So I think that that's one of those like, oh, cool, like, obviously we're supposed to be together because this thing like all works together. And yeah, something


Amelia Antrim  2:17:09  

here is working something here. So yeah,


Ryan Boelter  2:17:11  

yes. I like that. The friendship brought us together.


Senda  2:17:17  

Except for Lorenzo, he's still just cranky.


Amelia Antrim  2:17:19  

he's friends with all of you.


Ryan Boelter  2:17:24  

He's just kind of bossy. Yeah, it's fine.


Amelia Antrim  2:17:27  

Like you got to be otherwise, how are you gonna put up? Yeah.


Ryan Boelter  2:17:32  

Alright, I'm or what's your question?


Amr Ammourazz  2:17:33  

My question is, when we first worked together as a team, our opponent has access to some rather advanced technology. Describe one that especially hindered her progress. And how we overcame. Oh, has


Ryan Boelter  2:17:45  

has to be tech from my world.


Unknown Speaker  2:17:47  

Oh, yeah.


Ryan Boelter  2:17:49  

Cuz I can't envision my world being higher tech than 1984. Tech, like significantly.


Senda  2:17:56  

Well, obviously, it's got this weird mask thing that like, I don't know, starting to become. Yeah, like venom suit in my mind. But anyway,


Ryan Boelter  2:18:06  

like, like, maybe like a techno magic sort of thing. Where there's like some magic infused with the technology. Potentially.


Amelia Antrim  2:18:14  

That's cool. So what what did they have like, What's a


Senda  2:18:19  

nanobot? nanobots are like, I'm thinking. sg one, they're those stupid little things that look like hex bugs, but they like take over everything. And they like each other textures that


Ryan Boelter  2:18:33  

the What are they? Like? Are they?


Unknown Speaker  2:18:36  

I can't remember that. I


Ryan Boelter  2:18:37  

know exactly what you're talking about. They'd like disassemble thing,


Senda  2:18:40  

right. And like, there's more of themselves, like they just basically consume, like anything in their path and turn it into more of themselves.


Unknown Speaker  2:18:48  

But they're like, because that's what they're programmed.


Senda  2:18:50  

Yeah. But they're also like a hive intelligent hive mind of tiny little, like,


Unknown Speaker  2:18:55  



Senda  2:18:56  

All this terrifying bug things. Yeah.


Ryan Boelter  2:18:59  

Yeah. Like that. But not I'm like an apocalyptic. Yeah,


Senda  2:19:03  

but like at a controllable level where like, we first encountered them and were able to defeat them before they were able to like propagate through everything. And I'm sure none of them escaped. Oh, oh.


Ryan Boelter  2:19:21  

Oh, okay. Yeah, that's, that's horrifying, but I love it,


Senda  2:19:25  

you know, but it's probably something that was summoned to this world by the spirits as part of their plan to like, take one of the nodes.


Ryan Boelter  2:19:35  

Yeah, it's very possible that they're the ones that invented it. When like, probably utilize other tech and everything. Yeah. I'm amazing. All right, my question from the spirit. When we first worked together as a team at the end of the counter, we witnessed an ill omen. What was the Omen and why did it frighten us?


Unknown Speaker  2:19:59  



Amelia Antrim  2:20:01  

It was a full moon in and it was an omen because it's round.


Unknown Speaker  2:20:06  



Senda  2:20:08  

actually, moons were weird.


Ryan Boelter  2:20:10  

Do we have a weird?


Unknown Speaker  2:20:12  

Oh yeah


Amelia Antrim  2:20:15  

that was no no no


Ryan Boelter  2:20:17  

yeah no


Amr Ammourazz  2:20:19  

no no I'd like to spear idea of Oh, what if after the battle was said and done there was a like a snow globe of perfectly spherical snow globe and in it were likenesses or symbols representing all deities of this planet. Oh,


Senda  2:20:36  

it just like felt like we defeated everything we're standing there panting glass globe just like falls to the ground it goes Tink Tink Tink Tink Tink and then just rolls towards us. comes to adult


Amelia Antrim  2:20:49  

like it's it's a snuggle open. So stuff like snow is like falling, but at the same time, like Ash is falling around us from this like, yeah, horrible. Yes.


Ryan Boelter  2:21:03  

That would frighten me. Yeah. Okay, so that's that's it for the team questions. Our final question is a personal question for our characters. Why do we care about the team? This this question establishes that, regardless of everything that we've put in here, our characters care about the other members of our team, which allows us to start the game as a cohesive group instead of people that you know bicker with one another. Because they don't like each other or anything like that. And it also prevents the the loner, Bo Ranger from being like, I'm gonna go and do my own thing.


Unknown Speaker  2:21:43  

I'm gonna be like you don't. Okay.


Amelia Antrim  2:21:52  

We can still bicker, though, right? Oh, absolutely.


Ryan Boelter  2:21:54  

Absolutely. You're so careful.


Amelia Antrim  2:22:02  

Because like, you kind of like ruin my own character concept there.


Ryan Boelter  2:22:07  

Like, deep down, you care.


Amelia Antrim  2:22:10  

Right. But like, you still don't like me. Right?


Ryan Boelter  2:22:14  

I probably have a less partial opinion. Probably then on this.


Amr Ammourazz  2:22:23  

This doesn't have a harsh opinions.


Unknown Speaker  2:22:25  

Okay. Hi.


Amr Ammourazz  2:22:38  

I'm just imagining the conversations like this been ELLs have were like, this was like, trying to convince me because I'd also need to mask that like, yeah, this demigod is bad news, please trust me. They are nothing but you go and wait to it.


Amelia Antrim  2:22:53  

But like one time, we're in a fight and you have like a hair out of place. And I'm like, hey, let me just, you know,


Amr Ammourazz  2:23:06  

waiting for dramatic moment where you like, pick up one of the weak stocks and like, stick it into here.


Senda  2:23:15  

Okay, anyway, sorry. What were we doing? I got distracted.


Ryan Boelter  2:23:19  

Why do you care about the team?


Senda  2:23:21  

Or the team as a whole? Right, right, right. Oh,


Amelia Antrim  2:23:23  

yeah. Right. I was gonna say, I think for me, this is like, a sign of like, humanity that I haven't really experienced before. Because we've said that like, you know, the magical world, this kind of unseen and like, so even though I'm a demigod, and like, obviously, I know that, like, there's deities, and they have power and all that kind of stuff. Like, my whole thing has been like, let me let me see what I can find out about these humans. And, you know, but like, this is a side of things that I haven't seen before. And I'm like, really fascinated by the fact that like, you all have like, there's like so much more here than what I knew. And I got to figure it out.


Senda  2:24:04  

Yeah, being being a demigod is rough stuff.


Amelia Antrim  2:24:10  

And you're thrown off. Especially Ryan thrown off that whole like life and death


Unknown Speaker  2:24:13  

mess, you


Amelia Antrim  2:24:15  

know, like, What is up with that? Like, what is this?


Senda  2:24:21  

Um, yeah, so I mean, I think I actually care about this team because this is to me like I The more I thought about it, as I was making my backstory, the more I think that maybe, like, I'm the first I don't think this is what I said initially, right? So I might be revoking some previous like sketchy retcon I think I'm the first person for my family to leave the farming pent and and come to the city pinte. And, and so I think that in a lot of ways, I'm still dealing with a lot of culture shock just because of the new number of people who are here all the time, and because I have dealt with that, personally. And it's like a rough transition. So like, I think this team of people are the people that I actually know and can be friends with, even though I can acknowledge that some of them are strange. Um, this is just like, this is who I click with. And it's actually probably a struggle for me pretty consistently to not give away my identity to anybody. But I of course, most wish that I could tell Danielle Michelle,


Unknown Speaker  2:25:34  

but I can't. I


Amr Ammourazz  2:25:36  

just, that's great. And also just occurred to me because like, one of them was a ghost and the other one is a demigod, and the only one who like, interacts with elves regularly.


Senda  2:25:47  

Makes me like, feel like I remember what it would be like to maybe not be super powered all the time, because it's like, you're the only one I don't have a mask on.


Unknown Speaker  2:26:00  



Senda  2:26:02  

I live a lonely existence, but I am hopeful that it's going to get better.


Amelia Antrim  2:26:06  

Mmm hmm.


Unknown Speaker  2:26:12  

All right.


Amr Ammourazz  2:26:14  

Why do I care about the team? Um, one, I think as the for like, there's some of the first people in a while that I've started fighting alongside and like, it's nice to have people at your back weirdly enough to I think, in almost direct contrast to mask, surrounding myself with weird people reminds me that I'm not that we're not


Unknown Speaker  2:26:39  

very good.


Ryan Boelter  2:26:42  

I like that. That's okay. Um, for myself, the first thing is, you were there when I was able to first manifest. And you accepted me as I was. Because I know how weird that must be. And you're probably the only people that don't give me strange looks on campus. Because for whatever reason, they allowed it goes to enroll to there.


Senda  2:27:14  

I mean, of course they did. Because that's that's bad, right? They're super weird. Magical Girl. Nonsense.


Ryan Boelter  2:27:19  

Uh huh. I joined the volleyball team.


Senda  2:27:24  

We have a fortune teller at our school festival by any chance.


Ryan Boelter  2:27:29  

I had to have been. And yeah, the, the other students are generally kind of like, shy away from me. But you're, you're the only people that except me for me and, and understand that. It's okay to be different. So that that's my answer. And that's it. We finished creating our character. He made people and Lorenzo. Lorenzo Lorenzo is a people to Okay. All all sentient creatures are people. That's true. We established that in part two of character creation,


Amr Ammourazz  2:28:09  

where we add a whole playbook.


Senda  2:28:13  

For the magical animal companion, that would be great.


Ryan Boelter  2:28:16  

I would say that. Oh, maybe that'll be a stretch goal. Right.


Unknown Speaker  2:28:24  



Unknown Speaker  2:28:25  



Ryan Boelter  2:28:26  

all right. So


Senda  2:28:27  

hey, thank you. We did it. Thank you so much for joining us for Chi Mira character creation episode.


Ryan Boelter  2:28:36  

Yay. Yeah, this is so much. I'm so happy to finally get Emilia to sit down and create characters for this weekend.


Amelia Antrim  2:28:46  

Yeah, for some reason. It's just like it's never worked out. Like when you run it at cons and stuff. Like it just I've always had other stuff going. Yeah, like it just has not worked out for us yet somehow. But this was really exciting. Like, this was a lot of fun. I love Oh, I love these idiots. I love them.


Senda  2:29:03  

They're very good. They're very good. And I it is hard for me to believe that Amelia that you


Amelia Antrim  2:29:11  

can do this at all.


Senda  2:29:13  

I had even made a primary character before like admittedly not very many iterations ago.


Amelia Antrim  2:29:21  

Yeah, it's somehow just like I don't know. It's just like never managed to happen. I don't know what's what our problem is, but


Amr Ammourazz  2:29:29  

I feel like the closer you are to the project that like less likely you are happy with it like Ryan and I also have never created a character income every time I've tried to play in one of Ryan's games.


Amelia Antrim  2:29:38  

Ryan and I have like we even played an RPG together. No, we had I think we have.


Ryan Boelter  2:29:44  

No It's weird. No.


Amelia Antrim  2:29:50  

We've never played a game together like we've never like we we live an hour away from each other. We went to the same college.


Ryan Boelter  2:30:03  

Like your character character creation is playing the game.


Amelia Antrim  2:30:06  

It's true. This is the only important part. Wow, that's


Unknown Speaker  2:30:08  

true. Wow.


Unknown Speaker  2:30:09  

Wow. Okay.


Amelia Antrim  2:30:10  

Take that game designers


Unknown Speaker  2:30:14  

do an actual blank


Unknown Speaker  2:30:15  

broadcast. I


Unknown Speaker  2:30:16  

tell you,


Senda  2:30:16  

I have some takes on that. Anyway,


Amelia Antrim  2:30:18  

we are the official official pre show of all actually.


Unknown Speaker  2:30:23  

You really are


Amr Ammourazz  2:30:24  

keeping an eye out for my next for my next design game in which there is no character creation ever. No.


Senda  2:30:33  

I would like to see you do one last job next.


Amelia Antrim  2:30:38  

Let's do that character creation. It'll be great. Yeah. I think I do think it would be fun though, to just like, like, if somebody is thinking of starting an actual play, call us because I think it would be really fun to be the pre like, you can come on our show. We'll make characters. And then you can go have your show. And like actually see what happens.


Senda  2:30:58  

I have someone to send out you actually.


Amelia Antrim  2:31:03  

The problem is that Ryan and I make characters too. And then that messes everybody else. Yeah, because


Senda  2:31:07  

then they have relationships and stuff and


Ryan Boelter  2:31:09  

blah blah, blah. Become NPCs are messy. Yeah.


Amelia Antrim  2:31:14  

Yeah. Anyway, right? Yes.


Unknown Speaker  2:31:17  

Yes. Our show.


Unknown Speaker  2:31:23  



Senda  2:31:26  

do you want to start? Can you tell us where people can find you online if they just want to see more of the cool things that you are doing?


Amr Ammourazz  2:31:34  

Sure. Hi, I'm Amir Emmer. As you can find me everywhere on the Internet at Emory has where I do game design writing streaming, you can catch my work on either my own itch or decay mirror it where you can acquire this very, very fun, silly game. You can also check my voice and message out on a variety of streams. Currently, most importantly, the super splash of color stream every Saturday at noon, central one ESD. Over on lurk network. And also my mirror, Kevin blade. Over on utopia. We're diving into season two, and we have some fun episodes that have just passed and some fun episodes lining up every other Friday. Definitely,


Ryan Boelter  2:32:14  



Senda  2:32:16  

Tell us where people can find you on the internet.


Ryan Boelter  2:32:19  

Yeah, so you can find me at Lauren Neptune on Twitter and you can find me doing a tale of twinkling or a chi Mira actual play. That's going to be wrapping up his first season relatively soon. At twitch Chi mera dot games, you can actually get a copy of this game. I don't think armor mentioned the URL. But you can go to mera dot games. And it'll take you right to the edge page to purchase your very own copy. And if you are struggling, there are occasionally they get swiped up really fast community copies that are available. And we keep adding to the pile as we get more and more sales. So keep an eye out for those as well. I do other things. But


Amelia Antrim  2:33:11  

one of them being Character Creation Cast you can find on the one shot Podcast Network or on Twitter at Creation Cast. That's true right now because you're listening to


Ryan Boelter  2:33:22  

if you haven't found that show, and you're somehow listening to this, so many questions. Yeah, there's a lot of questions about


Amelia Antrim  2:33:31  

senda You are my guest co host so why don't you tell people where they can find you as well? Absolutely.


Senda  2:33:37  

And as usual, I'm delighted to be here co hosting with you.


Unknown Speaker  2:33:41  

is so much fun.


Senda  2:33:44  

You can find me on mostly on Twitter. It's at I della Mifflin which is ID e Ll a myth LYND but if you can't spell that, which I totally understand, you can also find me at pandas talk games, which is my podcast, pandas talking games, in which we chat about jamming, designing and to play your questions for RPGs. And they are all pretty much listener questions, so send us topics. And you can still find back episodes if she's a super geek at SAS And you can find my articles on gnome still.


Amelia Antrim  2:34:17  

Well, thank you, all of you, especially you, Ryan. Joining us and then please join us next week for our discussion portion.


Unknown Speaker  2:34:29  



Ryan Boelter  2:34:29  

to Action.


Amelia Antrim  2:34:32  

Yeah, like that.


Ryan Boelter  2:34:36  

Like this, this game just leaves me speechless at times, the backstory questions, the relationship questions, the team questions. They never fail to add so much wonderful detail to these worlds that makes the investment into the world so much deeper. So thank you so much for sticking With us for this extra super large episode and series, I promise that the discussion episode is a very normal length. The only thing we have to ask for on the way out of this episode is to check out play Chi mera dat games. And pick yourself up a copy if you would like. If you already got a copy or love what you have heard here, I would love if you would leave a rating or review on the car mirror page on edge, or just tell your friends about the game about or about these episodes if they aren't familiar with the show. Either way, we're just really happy to have you here for the series. Next time we will be discussing this game and welcoming back center in the CO hosts seat with armour and myself as guests. You'll have to wait until the series 40 to see if I have actually been fully usurped or not as co host. Until then, take care everyone stay safe, and keep making those amazing people will see you next time.


Ryan Boelter  2:36:37  

Character Creation Cast is a production of the one shot Podcast Network and can be found online at www dot Character Creation Add to the website to get more information on our hosts this show and even our press kit. Character Creation Cast can also be found on Twitter at Creation Cast or on our Discord server at discord Character Creation is one of your hosts Ryan Boelter and I can be found on twitter at Lord Neptune or online at Lord Neptune calm. Our other hosts Amelia Antrim can be found on twitter at ginger reckoning. Music for this episode is used with a Creative Commons license, or with permission from the podcast they originated from. Further information can be found within the show notes. Our main theme music is hero remix by Steve combs. And it's used with a creative commons places. This podcast is owned by us under Creative Commons. This episode was edited by Ryan Boelter. Further information for the game systems used and today's guests can be found in the show notes. If you'd like to leave us a rating or review. We have links to various preview platforms out there including Apple podcasts in our show notes. Also check the show notes for links to our other projects. Thanks for joining us. I remember we find that the best part of any role playing game is Character Creation Cast So go out there and create some amazing people. We will see you next time.


Amelia Antrim  2:38:23  

We got a ransom show blurbs show blurbs


Unknown Speaker  2:38:27  

show show


Unknown Speaker  2:38:29  

show blurbs.


Ryan Boelter  2:38:31  

Character Creation Cast is hosted by the one shot Podcast Network. If you enjoyed our show, visit one shot where you will find other great shows like all my fantasy children.


Amelia Antrim  2:38:43  

Each week, Aaron khata size and Jeff Stormer take a listener submitted prompt and using some of their favorite tabletop RPGs create an original fantasy character along the way they share laughs stories verbal hugs and populate a shared universe one story at a time.


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