Character Creation Cast

Series 43.2 - Cortex Prime with Cam Banks [Designer] (Creation Continued)

Episode Summary

Welcome to the second episode of series 43, everyone! This series we welcome Cam Banks to discuss his game, Cortex Prime, an RPG Toolkit for creating ANY game you want! This episode we finish making our characters and hear a bit about Cam’s character concept as well!

Episode Notes

Welcome to the second episode of series 43, everyone! This series we welcome Cam Banks to discuss his game, Cortex Prime, an RPG Toolkit for creating ANY game you want! This episode we finish making our characters and hear a bit about Cam’s character concept as well!


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Guests and Projects:

Cam Banks (Designer) @boymonster

Games discussed this episode:

Cortex Prime




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Amelia Antrim:

Ryan Boelter:

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Episode Transcription

Transcripts Automatically Generated - Not 100% Accurate

Ryan Boelter  0:01  

Welcome to the second episode of series 43. Everyone. Before we get to the show, we've got some announcements. First, Thanks for your patience these last couple of weeks, I have been rushing to get the house ready for selling, and it paid off and that we got a really good offer and accepted it. So now we are in the six week low of slowly getting things packed and ready for a move at the end of October, I'll likely be able to still record things during this time, and getting to edit it without too many issues, at least, we'll see. We still have to record with October series. And it's already mid September. It's fun that we were just getting everything together. And then everything just bowls us over at once. Amelia is getting her surgery, on her other hand this coming Friday. So that should be recovered a couple of weeks past that with luck. But we still should be able to take care of what we need to end mostly on time manner. We will update you more next time. As mentioned in the last episode, September is international podcast month. I'm also so excited to get to experience such a wide array of podcasts and collaborations during this month. And this September is going to be a treat. Coming up this Thursday, September 16. My first episode will be releasing. I played in a game of employee of the month, a game where you play in normal people doing normal job stuff at a normal job where nothing weird happens whatsoever. Don't worry about it. Oh, maybe it's very entertaining. It has some great music and sound effects production and has a phenomenal cast of players. The second game I helped with is the very next day Friday, September 17. Richard Crites Landry runs a game of lobsters and feelings, a lasers and feelings hack that he wrote, running an underwater adventure said in the world of Young Justice. I did the editing and music traction for the episode and it turned out pretty great as well. Mainly the game that I ran time mera makes its IP debut with a blend of superhero fantasy and magical girl genres, as well as the musical genre. This is a fully produced episode with environmental sound design musical direction done by myself, as well as sound effects added by fate onyx from the writing alchemy podcast. This is a must listen to episode if I do say so myself. And it airs on September 25, which is a Saturday, you can go to international podcast month calm or at pod month on Twitter to learn more. The ping tweet there has links to all the different places you can find episodes. And we will put a link to that and the website in our show notes. That is all to report for now. Life is weird, and next week, might also be delayed a little bit. So thanks again for all your patients. Join me back here after the show for the call to action. In the meantime, enjoy our garbage shenanigans as we live our best lives in this phenomenal game.


Ryan Boelter  4:02  

Last time on Character Creation Cast, we created a dark fantasy High School game system with cortex prime. Amelia was going a little darker, I was going a little more optimistic. And cam was keeping a character in mind while helping us through the rules. We're picking up right where we left off last time. Enjoy.


Cam Banks  4:27  

So after that, we want to go to choosing distinctions. We've done we've done the values. We'll leave the other ones for the moment because the next thing we should do is choose the three distinctions that you have. And these can represent all kinds of things. Just to sort of flesh out who you are. Like I said before, it makes the most sense when you think about them in terms of each of them being a category. So if you were Come up with these things. And a little bit like how aspects work, they can be sayings or they can be statements and things, but the clearer you are with them, and the more that you can imagine them working for you or against you, the better you're going to end up with a


Unknown Speaker  5:16  

good character.


Cam Banks  5:18  

So think about for these three distinctions, the first one being, where did I come from? So you could say, child or privilege, or you could say, backstreet borrower. You know, I like using adjective plus noun a lot. Because you can imagine how that would be applicable to all kinds of things.


Amelia Antrim  5:41  

Mm hmm. All right, Ryan, how did you end up at an evil fantasy magical school?


Ryan Boelter  5:48  

Is the school evil? Or is it just our click?


Amelia Antrim  5:53  

No. Just like a group of bad people.


Ryan Boelter  5:58  

Bad people doing good things, right?


Amelia Antrim  6:00  

I don't know. Are we we haven't decided? Is it like,


Ryan Boelter  6:04  

we can save the world with evil?


Cam Banks  6:06  

Is it like did that descendants thing that I'm sharing with all that?


Amelia Antrim  6:10  

Oh, yeah, like villains or whatever. That's fun. My parents were evil, but I don't have to be.


Ryan Boelter  6:22  

By we're still using dark powers to do good things. Right? Correct.


Amelia Antrim  6:26  

Right? Well, but the thing is, like, Who decides what's evil? That sounds like a social construct. To me.


Ryan Boelter  6:31  

Evil is a social


Amelia Antrim  6:32  

morality is a social construct.


Cam Banks  6:34  

That's a great second distinction for you, Amelia. Oh, God it is. morality is a social construct.


Ryan Boelter  6:42  

I'm gonna write that down. It's perfect. I chose youngest sibling syndrome for my first distinction. Very cool. Which tells you a lot.


Amelia Antrim  6:53  

Are you a youngest sibling? You are two.


Cam Banks  6:55  

Yeah. And for the second one's like your, your attitude or approach to life outside of that. But if you were to take another person who had younger sibling syndrome, what makes you different from them in terms of your outlook and personality? That's a second one. Let's see. What was your first one, Amelia?


Amelia Antrim  7:15  

I'm still thinking that I'm trying to like work backwards here now. Also, I want it to be alliterative. That's my trip.


Ryan Boelter  7:27  

I think I'm gonna just throw it in. Everything happens for a reason. Nice.


Amelia Antrim  7:34  

I think I want mine to be like, if I just wave my hands around, people understand. Words are so hard. I want to be someone who has like deviated from the family norms, like but I don't like the word don't want because that's not very nice.


Cam Banks  7:55  

So you're talking about black sheep?


Amelia Antrim  7:57  

Yes. Yeah, we could probably just call it that even know that's not an alliteration but yes, that is that is exactly the term that I was looking for. Okay, I'm sorry, last question.


Cam Banks  8:14  

The third one is where's your magical power? What is the source of your magical power and I think this will be fun for a school about dark magic because I don't think you want it all to be just like generic dark magic necromancy or anything you want it to be like you have something some kind of power is is in you or you've got it a little bit like warlocks and d&d you know how they will have their own little sort of Nisha and that will then lead to the kind of magic and stuff you can do at the school which to try and to train you how to do


Unknown Speaker  8:55  

I want to be able to do


Ryan Boelter  8:57  

I went with Love is a light that blends with the darkness


Amelia Antrim  9:07  

that's so you hate it.


Ryan Boelter  9:11  

But is is better than love is late in the darkness. Right? Right. Because it has to absorb that darkness in order to to have the light


Cam Banks  9:21  

but I was thinking a good one might be for the character that I'm imagining in my head who comes from a family of basically the divine paladins type people but is not one of them. And it would be something like in a blessed by the power primordial wearing you know, you know that this character has this sort of vast sort of divine channel but is hopeless said it because, you know, he's the one in the family who couldn't figure out how to do it. Hope sports doesn't like You know, going to temple?


Ryan Boelter  10:02  

Yeah, that would work very well.


Amelia Antrim  10:04  

I want to be like, powered by anger. I just want it to be like your hatred makes me stronger. Yeah.


Ryan Boelter  10:12  

We've got it. We've got quite a dichotomy going on there.


Cam Banks  10:15  

So you've got rage, magic, and Ryan's got to sort of light shadow dichotomy thing going. That's awesome.


Amelia Antrim  10:28  

Oh, gosh, what a mess. I love it.


Cam Banks  10:32  

Okay. So, distinctions have something called as effects, which has special effects. And the by default, they always have the one could hinder. hinder is use this as a default in order to get a plot point. And otherwise, your distinctions or voted as a date. So you might as well just put them off dates. And then you have the default is if export hinder, okay. Normally, when you make characters, you pick two additional effects to spread around your three distinctions. You can pick one of them to be on your second one or two on your third, the first one that I thought, I don't know if we want to go terribly much into that at the moment. But maybe just bookmark that as a possibility. And we can figure that out later, because it was a bit of thinking about what those are going to be. Okay. And now I think we want to get on to their relationships. So,


Unknown Speaker  11:27  



Cam Banks  11:29  

yeah, so relationships, you automatically have one with everybody else in the group. And then you have one with important game moderated characters that you think are useful to have. This is where we can come up with some of those people. So you start out with a D six, and all the relationships that you would have. So each of you would have relationship with the other character. Okay, you would have a relationship with Todd, who is my stupid Paladin kid. And then let's say there are three teachers or staff or someone at the school that are important to all of you. Maybe each of you can come up with someone and then then the third one, I'll just assign, and then we'll we'll put dice on to these characters in a minute. Okay.


Amelia Antrim  12:22  

All right.


Ryan Boelter  12:24  

Come up with names soon. Are we?


Amelia Antrim  12:26  

Oh, God. Oh, no. I cleaned. Um, I'm trying to think like, what subjects they would teach at a school like this?


Cam Banks  12:38  

Is it a modern day or fantasy setting? What is the actual time? Or is it Victorian or something like that?


Amelia Antrim  12:46  

Oh, that's a good question. And you know, we've defined so far as that there's like a mundane and there's a magic.


Ryan Boelter  12:51  

Yeah, I would like I would like the school to be very mundane. So it would be a very good backdrop for all the mundane scenes. Mm hmm. Yeah. And for the the teachers and almost all the students to be relatively mundane as well.


Amelia Antrim  13:10  

This is like a modern setting.


Cam Banks  13:13  

Yeah, we could do modern or we could do could be a boarding school, which is there's something a little bit Hogwarts about it. But I think that the trick here is that it's not actually a medical school. It's, it's,


Amelia Antrim  13:25  

it's okay, it's a finishing school. My, my teacher is going to be an English teacher who thinks that they're really cool. And then they're like, really reaching the students with their like, Cool lingo. And they're not cool at all. And they're just like, embarrassing themselves. But like,


Cam Banks  13:44  

they think they've brought it down. So you should both fight down English teacher as one of the relationships. Okay.


Ryan Boelter  13:51  

What else do we got? Um, gosh, I'm going to go with the school counselor.


Cam Banks  13:57  

Okay, cool. Yeah. And I'm going to choose, I think the physical education. Coach, character. So nice. Sports coach, I guess. Yeah. There are so many opportunities for bad things to happen in phys, Ed, that


Amelia Antrim  14:20  

hidden gym class,


Ryan Boelter  14:22  

and again, phys ed, another huge trope in magical girls. At least with sports right?


Cam Banks  14:30  

Now this gym coach is better than sports coach because it is gym. Right? And so the gym coach,


Amelia Antrim  14:35  

yeah, I think that they're all like, I don't know, I feel like every gym teacher I ever had was like, also the football coach or also the basketball coach. Yeah.


Cam Banks  14:43  

Because you can't pay enough people to get to school to do that.


Amelia Antrim  14:47  

Right? Right. You'd have to raise taxes. We're not gonna do that. That's a whole


Ryan Boelter  14:51  

thing. I


Cam Banks  14:52  

want to throw out one more person that is the principal of a school. I think we need to have them as a relationship.


Unknown Speaker  14:57  

Okay. Yeah, I


Cam Banks  14:59  

agree. So the way this will work is that everyone on that list is a D six to start with as by default. And in the next step you will be able to assign on I will make it easy. Make one of them will be a D 10. And one will be d eight, and the rest will be d sixes. So, step up, step one to attain, that's your absolute most strongest connection does not have to be with the other player. And one is an eight, which is a strong connection, but not necessarily all that overpowering. And then again, these can go up, it can go up in a game too.


Amelia Antrim  15:36  

Yeah, Ryan, I'm gonna put you up to attend, because I just think that that would be


Ryan Boelter  15:40  

okay. It would be fun. It would be fun.


Amelia Antrim  15:43  

We can be friends this time.


Cam Banks  15:45  

Yeah, let's be friends. That can also be your enemy, by the way.


Amelia Antrim  15:49  

Okay, I'll decide later. It's just represents like strong feelings. Not necessarily positive one. Yeah, yeah.


Cam Banks  15:57  

All right. All right. And you use that in your daughter's


Amelia Antrim  16:01  

PE teachers going to be a DA rise, I have strong feelings about that.


Cam Banks  16:06  

Use it in your dice pool when you are either inspired by them, motivated them interacting with them or anything. If you're doing something because Ryan's character is in danger, you could use it for example.


Ryan Boelter  16:21  

I like that. So then I would put you Amelia as a detail probably as well. And then the counselor, the counselor for a DA All right. I think that would work out really well. Getting getting advice on the on how to live life.


Amelia Antrim  16:39  

But like hypothetically, yeah, he's gonna sit down in the office every day. Hypothetically, if there was a situation where something like this was happening. It's not but if it was,


Ryan Boelter  16:49  

yeah. Oh, you're so creative.


Amelia Antrim  16:53  

It's for it's for a book I'm writing.


Ryan Boelter  16:54  

Yeah, exactly.


Cam Banks  16:57  

Okay. So the last thing we want to do is the medical side of things. And I think this is where we'll get into resources. But we'll also talk about assets, I think, and you'll have five points to spend on signature assets, stepping up any relationships if you want to do more than or adding in stepping up resources. And the resources in this case, are your magical power, which is flavored by whatever it is that your distinction sitter was. So in Ryan's case, I think light and dark is kind of like, that's the thing. And then you can do cool things that work with that. And Emily uses rage, right? Anger, wrath, whatever you want to call it. Yeah. So you have to do sexes in a resource, which is the one that we talked about. And you can add two tags to it. And tag is something that kind of describes, he could say, attack, defend, control, all that kind of stuff. We've got a list here, I think the powers powers list is helpful for this because there is it attack, sense movement control, defense enhancement. And to begin with, that's the stuff you can do with your magical power. Two of those.


Ryan Boelter  18:30  

Okay, what what page is that one on


Cam Banks  18:32  

page 54. And there's some little icons down there and the abilities.


Ryan Boelter  18:38  

Here we go. I see. Good luck to those.


Cam Banks  18:41  

Yep. Awesome. And here's what you could spend your five points on just so you know, ahead of time, you can use one point is to step up your this 2d sixes to 2d eight, okay, you can use one point to add on third die. So it's 3d six, instead of 3d, 2d six, you can spend one point to add a tag. And you can spend one point to create a signature asset at D six and a point to step that up. So there's lots of things you can do with them. If you wanted to, for example, you can spend two points to step up to date and add extra dates, you'd have 3d eight, and then you have three points left. You could add all the tags if you really felt like having a be super universal, or whatever you want. You can even add a whole new resource if you want, but that's going to be


Cam Banks  19:29  

different kind of magic. And I don't know whether you want to do that because it doesn't come with as many tags.


Ryan Boelter  19:36  

Okay, that makes sense. So I started with the lighten dark with 2d six, right. And I chose enhancement and attack cool for my two tags. Nice. I'm thinking I think I want to spend two points to step up to 3d eight. Yep. For mine, which sounds really nice.


Cam Banks  19:59  

You can also spend One of these points to step up a relationship by one that's taking you away from the resources, obviously, but it's still valid if you don't really want to have a character who's super magical, but does want to have more relationship dies. So there's lots of things you can do with those five points.


Ryan Boelter  20:18  

Yeah, absolutely. I love the amount of options that there are for that.


Amelia Antrim  20:22  

What did you pick for your DAGs?


Ryan Boelter  20:24  

enhancement and attack?


Amelia Antrim  20:27  

I picked attacking control, dude. Oh, cool. I like it.


Cam Banks  20:31  

Now, just so you know, you can use magic without spending resource dice, I think. But it will be flavor. So if you do a thing, and you're saying, I'm going to do this thing, and I'm using a spell, to influence something, you just aren't using the actual power necessarily, you're just, it's cosmetic data. But if you were using the resource to do something extra entered to the real powerful stuff, you'd say I'm spending one of my di resource sizes, or the sexes or whatever it is. And then after you roll your dice, for your test, or whatever, you can get a total, you would then roll the dice and then add that to the turtle. So it feels very significant. And then you would describe it as being a major spell or a sort of a summoning, or have you want, and as long as it fits the tag that you've chosen, then it will be fine. So if you were trying to control someone's anger, Emilio, you could do that and say, I want to influence them or making them mad. You could describe that and roll the dice and try and do it. And then you would spend a day from your resource to boost it up. Okay. I feel like it's, it's fun to have characters be able to do little simple tricks with the magic and not have to cost them so much. until they're doing a thing. That's major, you


Ryan Boelter  21:48  

know, that makes sense. Respond one more point to add the defense tag. So now I have enhancement attack and defense. That sounds really cool. Let's see what else.


Amelia Antrim  22:01  

Yeah, I think I might add enhancement to mine. Which leads to?


Cam Banks  22:06  

Did you step up yours and add an extra day to a million? Yes. Seems to be a pretty valid winner.


Ryan Boelter  22:13  

So then we throw it. If we throw another point in there, can we go to 48?


Cam Banks  22:17  

No, I think I always recommend no more than three dice in the Highland together for starting characters. Because you could do that. That makes sense. advancement. Okay.


Amelia Antrim  22:28  

He said 1.2 like increase a relationship.


Cam Banks  22:30  

Yeah. And you can spend a point to create a D six signature asset, which is a thing we can use. even outside of magic. This is normally where magical girls have like some cat that talks.


Amelia Antrim  22:46  

Yeah, I mean, I think I want to create an asset. Goodness. Yeah. I mean, I think I'm gonna like really hate this English teacher, I'm gonna bump that up to a da.


Ryan Boelter  22:56  

That's really, I'm going to spend a point to add a D to go to D eight for Todd, the Paladin kid who is also part of the contingent of superhero ask, whatever we do in one day inside things.


Amelia Antrim  23:15  

Yeah. Okay, so


Ryan Boelter  23:17  

what sort of acid Are you thinking about then? Amelia?


Amelia Antrim  23:20  

I don't know. Yeah, I just sounded really cool.


Ryan Boelter  23:23  

It does sound cool. I would really love to have a, like a magical companion animal of sorts. So I was thinking if I would probably spend an asset, spend a point for an asset for something like that. Hmm.


Amelia Antrim  23:38  

So what animal do you have? That's a good question. Right?


Ryan Boelter  23:41  

It's gotta be something mundane, that nobody questions when it's around. Right.


Cam Banks  23:45  

Right. Yeah, I mean, if it's some kind of pet, it's often very good, because then that can be used as a just you just hanging out with them. But the magical side of the pit is hidden from the rest of the world, obviously, right? The same with like, a piece of gear, especially if it could change or is part of your whole, you know, shtick. So if you have like an amulet, and then the thing is, you get to include that acid in a dice dice pool if it's appropriate for what you're trying to do. And so sometimes, if you've got a pet that's like a familiar for example, then, you know, Hey, can I use this character's dice in my pool? Yeah, sure. Are they helping you? Yeah. Okay.


Amelia Antrim  24:27  

I just want it to be a cape, but I don't know how to make that helpful. A cake. Like a magic magic cape. Yeah. Oh, CA. ca. Yeah. I thought you said crepe. And I was like, No, those are great. But


Ryan Boelter  24:48  

yeah, no magic cape. Yeah. I mean,


Amelia Antrim  24:52  

crown, like just some kind of accessory. You know,


Ryan Boelter  24:54  

I imagine that it it does stuff right. Sure.


Cam Banks  25:00  

Next on to assets to Oh, interesting.


Ryan Boelter  25:03  

And can you like, when you advance? Can you add things to the assets as well? And yeah,


Cam Banks  25:11  

and when I add more, so kind of like unlocking power as as you go along. Okay.


Amelia Antrim  25:17  

Cool headband slash crown. I don't know what it does yet, but I'm gonna think


Ryan Boelter  25:21  

about it. I would like to earn that leader. you've embraced the darkness more than I so you've become worthy of having the one of the magical crowns or something like that, right? Sure.


Amelia Antrim  25:36  

So you're not gonna you're not gonna have a pet? Not gonna


Ryan Boelter  25:38  

have a pet. I'm gonna have a magical ferret. Oh, cool. Oh,


Amelia Antrim  25:45  

what a good choice.


Cam Banks  25:47  

I love it. They're fun. Yeah, magical for it. So are you finished putting your points in place? I think so. And you can use a point to step up the relationship, the asset by 138, if you wanted to, if you had two points left over, but


Amelia Antrim  26:06  

it's 1234. No, I don't think I only had the one.


Ryan Boelter  26:11  

I think we I think we both did the same thing we did. So yeah, I think that worked out well.


Cam Banks  26:19  

Yeah. Well, then I think all we need to do now is kind of do the usual biographical and whatever stuff the characters, there's not much naming.


Ryan Boelter  26:30  

This is the naming part. Yeah. So Kim, you already had a name for your hypothetic? Yeah.


Cam Banks  26:38  

character, Todd, because Todd was named by some very optimistic parents who thought that he would be attractive. Mm hmm.


Ryan Boelter  26:49  

So does Todd have an asset as well?


Cam Banks  26:52  

Does Todd have an asset? idea? What because he both have assets? Yeah. Todd has a bracelet that can turn into a shield. Oh, that's so that's very good service shield bracelet. And Todd's power is like I said the power primordial which is, which is just a nonsense way of saying he's got a little bit of kind of quasi he-man stuff going on. Oh, I like that. Um, it's the kind of magic you have if you're already cool palette, and but if you're not a really cool palette, and you don't know what to do with it, you just do other things like you know, yeah, slam locker doors and


Ryan Boelter  27:31  

all that. What would what would Todd's? Like, number one value be then?


Cam Banks  27:37  

Oh, his his envy i think is envy envious of all people who have cool magic? That is cool. And not dumb power? primordial magic, which is not? Oh, that's wonderful. Yeah. He's the kind who wanted to be, you know, had been born to a family of duck saucers or something. And, sadly, that was not his lot in life.


Amelia Antrim  28:07  

That's really tough.


Ryan Boelter  28:08  



Cam Banks  28:09  

So yeah, your name your background, what you look like, where you've been, where you're doing, what you're doing and how you feel? That's the sort of stuff we talked about in the biographical area? Okay, I do, there's a short list of effects that are pretty good default basics, which I think are fine. And you could assign two of those to the distinction somewhere if you wanted to. Or we could revisit that later if you if you want to turn it into this. super huge deal. Okay.


Amelia Antrim  28:38  

Did you have a name ran,


Ryan Boelter  28:40  

still trying to think of a good name for this character? And I'm wondering, like, do we all transform to get our magical abilities? Or is it something that's more innate within us?


Amelia Antrim  28:55  

Well, I think that's like the magical girl trope. Right? Right. Like you have to transform. Yeah. Because otherwise it would be a lot easier to like, do things online.


Cam Banks  29:06  

Yeah, that sounds like you've got your magical form, which is kind of like doing more iconic version of yourself.


Ryan Boelter  29:13  

Right? Do we have like, almost like a, like a destined sort of group with this, or is this like a we're all our own people, and we just happen to kind of gravitate to one another. To fight the bad guys.


Amelia Antrim  29:32  

I feel like we just kind of like ended up this way. Like, I don't feel like it's been predestined.


Ryan Boelter  29:37  

Okay, so we wouldn't need like a team themed, like


Amelia Antrim  29:42  

no, to say that, like my parents named me something stupid like, Jennifer. Oh, yeah. I'm like, not into that. I'm sorry to anyone named Jennifer. It's not a stupid name, but it's just like not, you know.


Ryan Boelter  29:54  

Yeah. It's


Amelia Antrim  29:55  

not my necromancer name. So like, everybody has to call me for Stephanie.


Ryan Boelter  30:00  

Okay, that makes sense.


Cam Banks  30:03  

Yeah, there's no like that we're all demigods, children of the dogs type thing or we're all part of. We're not all sailors of planets.


Ryan Boelter  30:12  

Yeah. No, I


Cam Banks  30:13  

don't think I do like the fact that there's probably only one representative of whatever power sources that we have at the school because there's only one in every generation who has it. Which makes it even more ridiculous because if he's the one who's got the power primordial than Well, what I left out and the whole thing is fun, because you know, that's you. You're the one with light and darkness. Right. And


Ryan Boelter  30:43  

that's really cool. I


Cam Banks  30:44  

don't disappoint your parents. I don't


Ryan Boelter  30:48  

that's my time to shine or turn off the light.


Amelia Antrim  30:57  

I mean, like loose is a good name. I'll use the loose.


Ryan Boelter  31:00  

I think I've got something brewing. I just need to do a quick thesaurus.


Amelia Antrim  31:07  

Did I come up with a name quicker than you?


Ryan Boelter  31:09  

Did? I don't know. It's weird. It's it's a record right?


Cam Banks  31:20  

That's a good thing. I didn't make you name all the teachers and things then to


Ryan Boelter  31:24  

edit all right. I am sorry.


Amelia Antrim  31:28  

For like, in the mundane world, so it's I feel like it's easier to come up. names for those you know, it's that like magical girls superhero. Wizard name stuff like Todd.


Cam Banks  31:41  

Todd's a very magical girl. I like it.


Cam Banks  31:51  

I think his name is Tong a Todd Todd Braveheart. Which is no. That's his family name. That brave hats.


Ryan Boelter  32:00  

I love it. Did they make that movie after you heard Oh, I always take a question. I hate it. Okay, so my Monday name will be Wilma Valentine. Oh, cool.


Amelia Antrim  32:15  

Cool, Wilma. Todd. Then Jennifer. Great.


Ryan Boelter  32:19  

Perfectly normal mundane people.


Amelia Antrim  32:23  

Magical Girl team what's your magical Roman


Ryan Boelter  32:29  

Come on, Ryan. I believe in you. I know. I'm wanting to kind of have it be like do something or just maybe even just do


Amelia Antrim  32:39  

two hours cool. Do I was good? Yeah, yeah, do what was good.


Ryan Boelter  32:46  

I think I'll just stick with duo Okay, cool. I got a name. Go with she her pronouns.


Amelia Antrim  32:54  

Oh, yeah, I will also go with she her pronouns.


Cam Banks  32:57  

Todd will deal with he him pronouns. That was Todd does not know any better.


Amelia Antrim  33:06  

I love him. He's already my favorite. And just really written for Todd.


Ryan Boelter  33:15  

I could just I could just see Todd like just rolling his eyes when he has to use the powers of light and Paladin stuff. I wish this could be darkness. I wish this could be cool. I'm sorry. This is just how it works.


Amelia Antrim  33:34  

I also feel like Todd has a lot of


Cam Banks  33:35  

himbo energy and it really like he does was was obviously fed all the right kind of foods and proteins growing up and all kinds of fun. we'll toss it out when he went to school because who needs to have that G Fuel it's cool. It's terrible. Parents are probably like vegans or something? I don't know. Maybe he's a vegan. It isn't like those parents like just have like a massive amounts of cheeseburgers for dinner. Because they can take it


Amelia Antrim  34:11  

right. If we made people did we do it?


Cam Banks  34:14  

Thank you did it? I think we did.


Amelia Antrim  34:17  

I think we did it. Wow.


Ryan Boelter  34:20  

proud of us love it.


Amelia Antrim  34:21  

This is so much fun.


Ryan Boelter  34:23  

This was a lot of fun. I had no idea what to expect going into it and I am thoroughly enjoying this whole process.


Amelia Antrim  34:31  

Yeah, I mean I feel like same like I didn't really know exactly how we were going to make it work without you know when there's not a setting it's always kind of like I don't know, I don't know fully what to expect or what I'm what I'm in for but I like what we made I like this this weird. This weird, evil not evil team. I know.


Cam Banks  34:53  

I think you bring to it also what you know and what you like, and that's a big part of it too. Right? It's it's If you're a fan of certain genres already, you know, the tropes, you know, the baggage that comes with it. So I also think that it's good to remind folks that there are many ways to get to the same point. With cortex, you don't have to use the same traits and same things to have a magical girl dark fantasy High School story. Yeah, these are just ones that I threw out there. And you could do it differently. No, absolutely.


Amelia Antrim  35:28  

Yeah. I mean, I definitely I think that this is a game that there absolutely has to be something for everyone here just because like you get out of it, what you put into it. Like we brought our own exact perfect brand of garbage. Like we made exactly what we are about. And so the fact that like, we could walk in and say, Hey, our thing lately is always making magical curls and necromancers. And you said, Okay, let's do that. Yeah, here's how I'm with, you know, much thanks to you zero question on your part of whether that was, I mean, that really says something now that you can, you can just walk in and be like, here is all of my background, something


Cam Banks  36:18  

is the kind of thing that I could do at conventions, and so on. If I felt like, you know, spending a couple of hours with a group of people just Hey, let's make a game. The problem is, the more people you get involved in it, the more it gets messy. Folks, see the two of you together, can really collaborate, make some fun?


Amelia Antrim  36:39  

Right, right. Well, I'm you know, that's the thing, too, is that Ryan and I have been working on this for three plus years. So we know exactly what the other person is, you know, is into and so as you start adding more and more people and more and more ideas, it could get complicated and trying to like make everything fit together. But this was definitely It was really nice to be able to take exactly the things that we wanted and put them into this and and get something somewhat cohesive. Absolutely. Find out if it's all the way cohesive, that's not what we do here.


Ryan Boelter  37:14  

The consequences, and it was, it was a lot quicker than I thought it was gonna be. Yeah. Which is fantastic. Yeah, this


Amelia Antrim  37:21  

was super easy. Super easy. Cool.


Ryan Boelter  37:24  

I'm sure it would have taken longer if it was just you and I Emilia. Yeah. Trying to figure out I'm trying to figure it out on your own but with with somebody that knows the system, obviously. Cam definitely knows the system.


Amelia Antrim  37:37  

Kim, you seem like an expert on the system.


Cam Banks  37:38  

Yeah. That's that's been said before and. Right. Yeah.


Cam Banks  37:47  

I'll take that. That's fine. I think that sounds like a good. Well, I really did though, was just throw some ideas out there and guide you. I think that the book does have everything we've talked about. Yeah, even then, as you can tell, there's tweaks and twists on it that you can put, I don't think I've ever used this sort of combination of things ever before. But I will say all of this is your stuff. And it is not mine. And I'm really happy that you guys came up with it. Absolutely. Yeah,


Amelia Antrim  38:22  

this was so much. Well, cam, thank you so much for joining us for our cortex, prime character creation. This was a lot of fun. I'm really glad that you could sit down and do this with us.


Cam Banks  38:32  

I enjoyed it immensely. It's always fun seeing what people come up with and how they mesh things together. And I certainly think you both did, admirably on that score. Even though you came to it with some strange ideas. I think those stringent is made it really good.


Amelia Antrim  38:50  

Thank you. Do you want to remind people where they can find you online?


Cam Banks  38:54  

Yeah, you can find me on Twitter at boy monster. You can find me on Instagram at rusty cell sword. I'm also available at all times. We're not necessarily all times but New Zealand time on various places, including the cortex discord, which is you can find more information about that. And everything else cortex cortex


Amelia Antrim  39:17  

Well, wonderful. Thank you for joining us. And thank you to everyone for listening. You can join us again next week for our discussion episode.


Ryan Boelter  39:26  

Call to Action. Yeah, like that. I love this system so much. The possibilities truly seem endless to craft rules for almost any genre you can imagine. Or genre blend, and you all know that's completely my jam. But before we let you go for the week, let's get some of these calls to action taken care of a reminder that September is international podcast month. You'll hear about this next episode as well. You can find more info at international podcast month calm or On their Twitter at pod month, a very specific call to action here. There is a very important election happening in California here in the US on September 14, which looks like it is today. It's very important that all of our California voting age listeners get out to vote, even if you would be voting no for the recall. Apparently, a lot of folks think you only need to vote if you want the recall to happen. And that's simply not true. We want the vote to have the best turnout possible for an accurate and fair vote. So definitely take the time to exercise your right. Finally, we seriously thank you for all of your patience and understanding while we work to get our episodes out. At the very least in the same week, they are supposed to be releasing life has been a lot for both of us. And we love making this show and we love that so many of you enjoy listening to it week to week. So thank you again for sticking with us. Well until next time, stay safe. Drink water, as Emilio says, get vaccinated if you can, and keep making those amazing people. We'll see you next week.


Ryan Boelter  41:36  

Character Creation Cast is a production of the one shot Podcast Network and can be found online at www dot Character Creation Add to the website to get more information on our hosts this show and even our press kit. Character Creation Cast can also be found on Twitter at Creation Cast or on our Discord server at discord Character Creation. is one of your hosts Ryan Boelter and I can be found on twitter at Lord Neptune or online at Lord Neptune calm. Our other hosts Amelia Antrim can be found on twitter at ginger reckoning. Music for this episode is used with a Creative Commons license, or with permission from the podcast they originated from. Further information can be found within the show notes. Our main theme music is hero remix by Steve combs. And it's used with a creative commons places. This podcast is owned by us under Creative Commons. This episode was edited by Ryan Boelter. Further information for the game systems used and today's guests can be found in the show notes. If you'd like to leave us a rating or review. We have links to various preview platforms out there including Apple podcasts in our show notes. Also check the show notes for links to our other projects. Thanks for joining us. I remember we find that the best part of any role playing game is character creation. So go out there and create some amazing people. We will see you next time.


Amelia Antrim  43:22  

We got to read some show blurbs show blurbs show show show blurbs.


Ryan Boelter  43:30  

Character Creation Cast is hosted by the one shot Podcast Network. If you enjoyed our show, visit one shot where you'll find other great shows like a horror Borealis


Amelia Antrim  43:42  

a horror Borealis is an actual play monster of the week podcast set in the 1990s in the fictional town of Revenant, Alaska, just south of the nation's least visited National Park and way north of everything else. A reclusive small game hunter with a magical secret. A young anarchist librarian with a passion for conspiracy theory, and a sensible park ranger with a strong local book club following find themselves pulled together by common threads woven mysteriously into their past when monsters begin plaguing their tiny community. But they soon discover the things they're fighting run much deeper and much closer to home. Tune in for a story about identity, empathy, Community Mental Illness and healing and stay for the beloved local diner.


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